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Anthem Day One Patch Improves Load Times, UI And More
Anthem Day One Patch Improves Load Times, UI And More-October 2024
Oct 17, 2024 1:32 PM

  Anthem will release officially for all later this week, and BioWare has shared the details of the day one patch, which will bring a variety of improvements.

  The day one patch will bring a lot of improvements and address many of the issues that are found in the Early Access version, such as long load times, Challenges issues and many others. Catch the full update notes below.

  High level fixes

  Improved loading timesFixed many infinite loading screensFixed multiple challenges not tracking properlyA number of issues have been fixed that were causing players to disconnect or crashWeapons and gear now have numbers present for modifiersGeneral Fixes and Improvements

  Loot Reveal and Expedition Summary now correctly play during the end of expedition screen.The gather party mechanic has been made more lenient in a number of situationsAt the end of expedition screen players will no longer get stuck on “Recording Victories” or “Skipping All”.Game no longer hangs in Javelin menu when unlocking the second, third or fourth javelinDuring the mission “What Freelancers Do” dying after killing Junkmaw & freeing Arcanists leaves you unable to progress, this has been fixedChallenges now unlock for players at the correct levelsFixed some camera issues during cutscenesLegendary Contracts can now be accepted from the Social Hub contract boardSome enemies have had their shield values decreasedLoot now properly drops for players who are downedThe texture quality on the NPC Prospero has been improvedFinal boss of strongholds now drop loot instead of only being shown on the end of expedition screenFixed the time outs on echoes and relics to prevent griefing and to handle disconnections properlyPlayers can no longer fall through the floor during the third trial in the Fortress of DawnCompleting the tutorial expedition will now show the correct Ranger appearanceAfter disconnecting, rejoining an expedition will now place you back into a squad if you were in one previouslyCorrected an issue where players could not interact with each other in the launch bay in certain circumstancesCorrected an issue during the Mission “Bad Deal” where outlaws won’t spawn, blocking progressThe start of expedition screen has been improvedAddressed a variety of situations where killing enemies does not properly progress world eventsOpening a chest now increments Tomb of the Legionnairesprogress for all squad members presentScar snipers can no longer shoot through Storm ShieldCorrected an issue where players would get stuck on the end of expedition screen in some situationsPlayers will no longer get disconnected if joining the “Finding Old Friends” mission while the cinematic is playingAddressed a number of situations where players can get stuck on the environment in the launch bayIncreased the damage of the electric status effectCorrected an issue where the Shield of Dawn could be crafted with less materials then intended in some situationsThe Platinum Mission feat now grants completion as intendedStatus effects can more reliably be applied to TitansStrongholds

  Fixed an issue that would cause a Stronghold server crash after defeating the last bossTemple of Scar – Players can no longer get stuck in the mined tunnel in the explosives roomTemple of Scar – Players can no longer be blocked from entering the explosives room due to fog wallFixed Tyrant Mine so people that join the stronghold in-progress do not end up locked away from their teamAdjusted lighting in Tyrant Mine underwater section to make it easier to navigate to the exitThe Swarm Tyrant will no longer get stuck in the side cave entrances in some situationsCorrected an issue where players would spawn into different areas of the Tyrant Mine in certain situationsGear and Weapons

  After having 1st pilot unlock suit after tutorials, creating a new pilot and going to forge no longer causes load screen hangIce damage bonuses are now correctly applied on ice gearSuit-wide bonuses from inscription are now functioning properlyPlayers can no longer salvage equipped itemsJavelin specific gear and/or weapons are no longer able to be used on javelins they aren’t intended forCorrected an issue where in some circumstances Masterwork Components do not have any inscriptionsThe Endless Siege Masterwork Autocannon no longer displays a damage increase of 0% in its tooltipJavelins

  The Colossus javelin is now able to activate its shield more quickly after using an ability or firing a weaponThe Storm javelin now reacts to getting hit when its shields are upFixed an exploit that allowed the Storm’s ultimate attack to be used more times than intendedThe Colossus javelin can now shield and revive at the same timeInterceptor Combo Aura has been increased in power and now has a damage over time componentCrafting

  Non-Masterwork materials purchased from the crafting store now show as their proper rarity instead of incorrectly showing as MasterworkControls

  Additional Mouse and Keyboard control improvements have been madeUI

  Some conversations were not popping up the reputation points post conversation completion, this has been fixedThe squad screen now displays the correct information for each playerFixed a number of issues where subtitles will no longer get stuck on the screen after dialogue has finished as oftenSettings should no longer reset upon exiting and restarting the game on Xbox OneMotion blur can now correctly be turned offThe Electric Status Effect now shows scaled damage properlyAn option has been added to hide the Squad Member HUDThe edge of the compass will now pulse to indicate enemy locationsA notification has been added in Fort Tarsis if a player’s vault is at the cap of 250 itemsOn the “Repair the Strider” step of “A Cry for Help” the search radar has been adjusted to correctly lead the player to all 4 toolsPrimer and Detonator icons have been added to all Interceptor gearCorrected a user interface issue where a player’s ultimate would show as available when it isn’tAnthem launches on PC, PlayStation 4 and Xbox One on February 22nd.

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