If you haven't played Breath of the Wild, but you're thinking about picking up Zelda: Tears of the Kingdom, don't worry, as Nintendo says you don't need to.
In the latest Ask the Developer interview that Nintendo regularly hosts regarding its games, a number of Zelda: Tears of the Kingdom developers spoke about the upcoming RPG, including Zelda series producer Eiji Aonuma and game director Hidemaro Fujibayashi. Interestingly, according to Aonuma, you don't even need to play Breath of the Wild to be able to enjoy Tears of the Kingdom.
You need a javascript enabled browser to watch videos.
Click To Unmute
State Of Gaming Handhelds In 2023
How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Joongi Han Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Tianyou Zhao Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Now Playing: Zelda: Tears of the Kingdom Preview
Talking about how some players might think that they won't be able to enjoy Tears of the Kingdom without playing the previous game, Aonuma said, "...the new gameplay ideas we packed into this title are all things that can be solved intuitively, so I think first-time players can rest assured that this game is easy to get into."
Fujibayashi said something similar of the game's story, noting that the team "put in some effort to make sure that it feels comfortable for both first-time players and those with experience of the previous game." Apparently there's a character profile feature that players are able to look at in the game, which helps them understand the relationships between different characters.
In the second part of the interview, the selection of developers also shared that "hands" is a major theme in Tears of the Kingdom, noting how Link uses his hand to solve puzzles, and that the game includes "scenes that use hands when opening special doors. This "hands" theme also crops up here and there as a key element as the story develops."
Technical director Takuhiro Dohta also shared an anecdote about when he was working on the programming for Wuhu Island during Wii Sports Resort's development, noting how Shigeru Miyamoto wanted to "turn the actual stages of games into characters." Dohta explained that Miyamoto meant he wanted to "create one island and use that as a base to add various kinds of gameplay in different games. The idea of having new discoveries in the same setting was striking to me. I'd been wanting to try this idea with other titles, and I supposed this game would leverage that kind of approach."
While you might technically not need to play Breath of the Wild in order to enjoy Tears of the Kingdom, Nintendo did still recently release a recap video just to catch you up to speed.
Zelda Expert Breaks Down Tears Of The Kingdom Combat Changes And Customization
See More