Bleeding Edge is now out for PC and Xbox One. The game is being put out by the recently acquired Xbox studio Ninja Theory, so like all of Microsoft's first-party offerings, it's available through Xbox Game Pass. If you don't have Game Pass, the standard version of Bleeding Edge costs $30 USD.
The melee-focused team shooter is inspired by MOBAs, and our own hands-on impressions found it fun but with a steep learning curve. If you're having trouble, check out the nine essential tips for winning in our Bleeding Edge guide.
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Now Playing: Let's Play Bleeding Edge
Each team is expected to have one damage, one tank, one support, and a fourth player who can change roles according to the team's need. It also has a unique emphasis on footprints, with each character generating a unique sound. Once you get to know the roster well enough, you'll be able to tell who's sneaking up on you without ever seeing them. The game has a ping system too--which features one noteworthy mechanic that similar games should copy.
Mekko will join Bleeding Edge as a post-launch fighter--he's the game's fourth tank class character. See on Microsoft Store
Bleeding Edge joins other new Game Pass additions for the month of March, which include Power Rangers: Battle for the Grid, The Surge 2, and Ace Combat 7: Skies Unknown, along with fellow Xbox Game Studios game Ori and the Will of the Wisps.
With a cast of colorful and bizarre characters, Bleeding Edge is a far cry from some of Ninja Theory's other recent work, like the critically acclaimed Hellblade: Senua's Sacrifice. Hellblade 2 is currently in development, but Ninja Theory has already announced it has ambitious plans that push some limits on game design, like the experimental horror experience Project: Mara. For more on Bleeding Edge, check out some essential tips to get you started.