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What Game Did You Love When You First Played It But Can't Play Anymore? -GameSpot Q&A
What Game Did You Love When You First Played It But Can't Play Anymore? -GameSpot Q&A-January 2024
Jan 12, 2025 12:13 AM

  Welcome back to GameSpot Q&A a weekly section where we ask our staff and readers an interesting discussion question about video games. Look at this as a forum where you and others can discuss and compare your opinions of this beloved hobby of ours. Let us know what your answer is to this week's question in the comments below!

  This week's question is:

  

What game did you love when you first played it but can't play anymore?

Not all games that we once loved to play stand the test of time. Sometimes there are games that we just can't go back to. Whether it's because of archaic mechanics or simply because it doesn't capture our imaginations anymore, is there a game you loved when you first played it but just can't play anymore? If so, what kept you from coming back? Here's what we had to say.

  

Goldeneye 007 | Chris Watters, Host

Goldeneye 007, gosh, my friends and I played that game relentlessly. The competition was fierce and the mind games were fiercer as we passed countless hours in that seminal console multiplayer shooter. But have you played that thing lately? Ugh. It looks terrible and it controls poorly and console shooters have come so far that, in this case, you just can't go home again.

  

World of Warcraft | Eddie Makuch, News Editor

Back in high school and college, I played a lot of World of Warcraft; probably more than I would care to admit. I adored every part of the game. It remains probably my favorite RPG of all time. No game I've ever played has gone deeper or done more to connect me with its world. But now, based on how my life has changed since then, I cannot even fathom having anywhere near the time necessary to play it as I'd like to.

  World of Warcraft (2004)

Football Manager | Rob Crossley, Editor

Football Manager is one of the greatest games of all time, but it's not something I 'enjoyed' in the purest sense of the word. Pushing my beloved Liverpool beyond its journeymen status into the mesmerising heights of Champion's League supremacy (initially on a shoe-string budget, may I add) was an endeavour similar to a part-time, minimum-wage job at a hospital. The stress is unbearable, the number of things that can go wrong is unfathomable, and yet sometimes little miracles happen, and it all seems worth it. Having played this series for about ten years, I've completed every goal it has to offer, save for one. And yes, from time to time it is tempting to take one final shot at lifting the World Cup, but let's be honest here: If I return to this series, I'll just lose another ten years. I'm not good enough to win the World Cup.

  

The Elder Scrolls IV: Oblivion | Jess McDonell, Host/Producer

I put so many hours into The Elder Scrolls IV: Oblivion. I actually own it on PC and PS3 for some reason, but I've never been able to start it again. Even though it's an RPG designed with so much replay value, something about starting from scratch and going back to tailing the Emperor and cutting down rats and skeletons just stops me in my tracks every time I try to pick it up again.

  The Elder Scrolls: Oblivion (2006)

City of Heroes | Synthia Weires, Community Lead

City of Heroes. Granted, if the game was still around I would likely still be playing (so, does it still count?) Oh, how I long for the days when my feline femme fatal of a character would sprint through the streets of Paragon City offering aid my brawny peers.

  

Seven Kingdoms: Ancient Adversaries | Zorine Te, Editor

Seven Kingdoms: Ancient Adversaries. It's an old, old strategy game but trying to play it now would just leave me frustrated with its slow pacing and jagged unit pathing. The real-time strategy games of late have spoiled me with their smooth animations and updated mechanics, although I do think it'd be nice if the pace was slowed a bit so that we could, you know, enjoy what action is actually happening on screen as opposed to focusing on micro and macro management.

  Seven Kingdoms: Ancient Adversaries (1997)

Tenchu: Stealth Assassins | Matt Espineli, Associate Editor

Tenchu: Stealth Assassins. I'll always fondly remember how much I fell in love with that game's premise when I first played it. After all, during those years, where else could you play a game where you get to be a sneaky ninja and perform brutal stealth kills on unsuspecting Samurai grunts? It was like the stuff of dreams. But as the years have gone by, that game has become way too difficult to come back to. With its stiff controls, clunky combat, and difficult camera, Tenchu: Stealth Assassins is simply not the awesome ninja simulator it used to be. Regardless, here's to hoping that it gets a current generation successor someday soon. It certainly deserves it.

  

Time Crisis | Edmond Tran, Video Director

Time Crisis on the original PlayStation. I played it again and again until I could anticipate all the enemy spawn points. I loved that game. I can’t play it anymore because you need a CRT television for a GunCon controller to work properly *ba-dum tsh* thanks, I’m here all week.

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