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[UPDATED – Game Modes]Battlefield 1 Four New Multiplayer Maps Revealed, Some Medic Tweaks Detailed
[UPDATED – Game Modes]Battlefield 1 Four New Multiplayer Maps Revealed, Some Medic Tweaks Detailed-October 2024
Oct 19, 2024 12:21 PM

  [Update] New details have also come in on the Battlefield 1 play modes that will be available at launch. You can find them right below.

  CONQUEST

  An all-time fan favourite of Battlefield players, Conquest is a large-scale game mode with up to 64 players fighting for the control of key objectives. With large armies on foot or behind the wheel and the addition of fearsome Behemoths, Conquest brings together all the elements of the signature Battlefield All-Out War.

  DOMINATION

  Domination offers a fast-paced infantry focused combat in close quarter locations. It’s a smaller, but more focused version of Conquest, and the fighting revolves around strategic objectives. Ready your shotgun and sharpen your hatchet – in the Domination game mode things tend to get close and personal.

  OPERATIONS

  Operations offer epic journeys across several maps based upon real battles of World War I. We wanted to offer a large and epic experience with a focus on teamplay and frontline combat. Adding this meta-layer to the game mode, and stretching it across multiple interesting locations that both look and play very differently, adds a whole new layer of scale and variety to the battles in Battlefield 1. Your team can win on one map, proceed to the next map, and actually see the map you previously fought over on the horizon.

  RUSH

  Communications and artillery were crucial during World War I, and Rush mode will have you interacting with both of them. In Rush, the Attacking forces must find and destroy the Defending force’s Telegraph Posts, which the defenders can use to call in artillery strikes. The Defenders can deny the Attackers by disarming the explosives they plant, but should the Telegraph Posts be destroyed, the Defenders must fall back to another sector. The Attackers win the battle if the Telegraph Positions in every sector are destroyed. The Defenders come out victorious if they’re able to run the Attackers out of reinforcements, or by having at least one Telegraph Position left intact when time runs out.

  WAR PIGEONS

  During the Great War, man-made communication systems were still crude and unreliable, so dogs and pigeons were used extensively to carry messages. In the War Pigeons game mode the opposing sides compete to use messenger pigeons to call in artillery barrages on the enemy. When the game starts, a pigeon coup with a messenger pigeon is placed somewhere on the map. Locate the pigeon before the enemy and carry it to a safe location out in the open. There you prepare a message and send it off, calling for artillery support. Once a message is successfully sent an artillery barrage will strike the enemy.

  TEAM DEATHMATCH

  In many ways World War 1 changed the notion of how war was fought, but the end goal was still to inflict as much damage as possible to force the enemy to surrender. Team Deathmatch hones in on the brutal simplicity of infantry warfare: kill or be killed. This mode pits your side against the enemy and you need to defeat as many enemies as possible while protecting yourself and your team mates. At regular intervals a powerful Elite Class weapon is dropped somewhere on the map. Grab it to get the upper hand in terms of firepower. The winning side is the one that inflicts the most casualties to the enemy. If the timer runs out, the team that has killed the most enemies win.

  [Original Story] With the game being quite close to release, EA and DICE have been talking more about Battlefield 1, the latest entry of the popular series launching on PC, PlayStation 4 and Xbox One in around a month. Today, the game's Official Website revealed the name of four new multiplayer maps.

  The new Battlefield 1 multiplayer maps that have been revealed today on the game's Official Website are Ballroom Blitz, Suez, Fao Fortress and Argonne Forest.

  BALLROOM BLITZ

  Join the final offensives along the Meuse River in 1918. Here, fierce fighting in trench lines is quickly replaced by the untouched beauty beyond hell. A massive French chateau, previously home to officers beyond the rear lines, is now the scene for a battle with both tanks and flamethrowers. The chandeliers are shaking from the barrage as the American forces push for the final railway hub at the edge of this map.

  SUEZ

  A struggle for the most vital supply line of World War I. Even though it was considered impossible, the Ottomans crossed the desert of Sinai and threatened the canal. Join the fight by the banks of the grand canal and make tactical use of the dunes. Fight through shallow defenses, with field guns or mortars, through the outskirts of Kantara and into the deep desert beyond.

  FAO FORTRESS

  Join one of the earliest amphibious landings of the Great War as the British Empire struggles to secure the oil on the Al-Faw Peninsula. The majestic Ottoman fortress of Fao guards the entrance and is not falling uncontested. Here you will fight through marshlands and dunes, over bridges and shallow coves. The assault finally enters the ancient fortress itself. The quest for oil begins here. The Dreadnought needs to feed.

  ARGONNE FOREST

  The shadowy depths of the Argonne forest is the scene for some of the most brutal close quarter combat in Battlefield 1. The world inside this forest features devious defensive setups combined with a labyrinth of bunkers and machine gun nests. Camouflaged field guns firing at point blank range, Stormtroopers clearing out bunkers with gas, and the best use of sharpened spades will determine who owns the depths of this forest. Heroes are forged surviving the intensity of this infantry focused map.

  Following yesterday's news regarding balance changes coming in the final release, DICE LA's Engineer Julian Manolov detailed some of the Medic tweaks that will be coming in the final game, alongside some interface improvements that will properly show the minimap death icon and the revive triage icon.

  Also the minimap death icon was placed at the death spot and not where the body was

  — Julian Manolov (@_jjju_) September 19, 2016

  I've fixed those since. Now the triage icon is always over the body and the minimap skull too

  — Julian Manolov (@_jjju_) September 19, 2016

  Julian Manolov also revealed that the defibrillator will work properly in the final release and that Elite classes cannot be revived in the final game, among other things.

  It means the BF4 issue of bodies sliding down the escalators couldn't be revived is no more

  — Julian Manolov (@_jjju_) September 19, 2016

  Elite classes can't be revived

  — Julian Manolov (@_jjju_) September 19, 2016

  Battlefield 1 launches on PC, PlayStation 4 and Xbox One next month in all regions.

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