Which countries bring in the most gaming revenue?
A new report from Newzoo answers that question, showing that China again sits on top of the list for 2017 with an estimated $27.55 billion in revenue. The United States is second, with an estimated haul of $25 billion, with Japan ($12.5 billion), Germany ($4.4 billion), and the UK ($4.2 billion) rounding out the top five.
China and the US were also No. 1 and No. 2 respectively in 2015. The gap is widening, however, as China accounted for $22.23 billion and the US was $21.96 billion two years ago.
One important element here is that China's population (1.38 billion) is far greater than the population of the US (326 million). Looking at a per-person basis, the US generates more revenue than China.
Newzoo's chart also tracks the "Internet Population" of each country. Unsurprisingly, China is also No. 1 here, with an estimated 801.6 million figure, followed by 261.1 million for the US.
Note that the numbers do not include hardware sales or revenue from online gambling services, while revenue from B2B (business-to-business) services is also excluded. The numbers come from "primary consumer research, transactional data, quarterly company reports, and census data."
A list of the top ten countries by game revenue follows below; you can see a table of all 100 here on Newzoo's website.