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The Outer Worlds New Mod Introduces Graphics Tweaks And More
The Outer Worlds New Mod Introduces Graphics Tweaks And More-October 2024
Oct 24, 2024 12:32 PM

  A new The Outer Worlds mod is now available online, bringing some visuals improvements that enhance the experience.

  The Tweaked Outer Worlds mod is a collection of basic UE4 .ini tweaks which disables some unwanted graphics effects and mouse smoothing that cannot be changed in-game.

  [Overview v2.0]

  The .ini files contain the following basic unrealengine tweaks and can be used to easily replace the default .ini files:

  increases TAA to max qualitysharpening to reverse TAA blurrinessdisables chromatic aberrationdisables depth of fielddisables motion blurincreases render distance for static meshes and foliage (minimizing "popping in")high quality lightmapsalternative Tonemapper for vivid powerful coloursdisables mouse smoothingdisables mouse acceleration[changes made in v1.2]

  optimized TAA tweaks (removed one suspicious change that may have caused micro-stutters, improved TAA quality)improved Tonemapper qualityslightly reduced rendered distance for static meshes[changes made in v1.3]

  elimination of TAA ghostingvisuals will be more crisp than before (customizable)[changes made in v2.0]

  reduces most of the flickering v1.3 introducedintroduces a 2 mainfile preset structure to choose from:v2.0: optimized to eliminate ghosting and reduce flickering

  v2.0a: optimized to mostly eliminate flickering and reduce ghosting

  All tweaks have a brief description and can be further customized, copied over or removed.

  There may be a mild impact on performance caused by the TAA and lightmap improvements, as well as a mild performance increase by deactivating unwanted settings like CA, DoF and blur. Try removing the TAA or lightmap tweaks if you experience performance issues.

  The Tweaked Outer Worlds mod can be downloaded from Nexus Mods.

  The Outer Worlds is now available on PC, PlayStation 4 and Xbox One.

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