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The Lord of the Rings: War of the Ring Showcase
The Lord of the Rings: War of the Ring Showcase-November 2024
Nov 29, 2024 1:31 PM

  Liquid Entertainment's The Lord of the Rings: War of the Ring will be a colorful 3D real-time strategy game that will pit the forces of good against the forces of evil in an epic battle that will span several centuries of Tolkien's third age of Middle-earth. It's our pleasure to bring you this exclusive look at the two different armies, their military units, and their abilities. Both sides are built on the game's two resources: food, which comes from wells, and ore, which comes from ore piles. Both sides have five "tiers" of building technology that unlock higher-level units. However, each side has different high-level buildings and abilities that lead to very different strategies in the game.

  

The Side of Good

  Buildings and Structures

  The dark lord, Sauron, has risen to power, and only the combined might of the legions of man, dwarf, elf, and hobbit can hope to thwart him. Good-aligned players can defeat Sauron only by building a solid base of operations to support their armies. With a few exceptions, these structures must be built within a certain radius of one another.

  Tier I Good Buildings

  Keep

  

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The keep is the good side's basic town hall structure that lets good-aligned players begin building their bases by recruiting worker units--units that build all other structures. The keep is required to build the mill. The starting keep also lets you recruit your first hero unit.

  Mill

  

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The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.

  Barracks

  

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The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.

  Foundry

  

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The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.

  Tower

  

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This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.

  Dwarven Hall

  

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The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.

  Camp

  

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Camps serve the same purpose as housing in other real-time strategy games: They increase your general population limit so that you can recruit more workers and troops.

  Tier II Good Buildings

  Once you've built a foundry, and collected enough resources, you can upgrade your keep to level two, which lets you recruit an additional hero unit. The upgraded keep also lets you construct the following buildings:

  Silvan Outpost

  

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The silvan outpost is a building that lets you research additional technologies for improving your rangers and elven archers. These technologies include the ranger's camouflage ability, which renders these units invisible while standing still. The silvan outpost also offers elven cloaks and eagle fletching for elven archer units. Elven cloaks render units completely invisible to units without the supernatural ability to detect them. Eagle fletching increases the range of their elven arrows. The silvan outpost also lets you upgrade your keep to tier III.

  Ranger Post

  

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The ranger post creates the good armies' stealthy ranger units; they serve as useful scouts with the ability to detect hidden units.

  Forge

  

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The forge is a general military research building that offers upgrades for Gondor swordsmen, Rohan riders, axethrowers, shieldbreakers, and towers. It also provides a general building upgrade that makes all buildings more resistant to damage.

  War Camp

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Tier III Good Buildings

  Once you have an upgraded keep and a silvan outpost, you can further upgrade your original keep building. This lets you recruit a third new hero unit. It also lets you upgrade directly to a fourth-tier keep. However, you may wish to divert your resources to these advanced structures first:

  Nature's Haven

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Elven Sanctuary

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Tier IV Good Buildings

  A third-tier keep lets you upgrade your keep to tier IV, which subsequently lets you build the following advanced structures:

  Ballista Tower

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Arcane Library

  The arcane library is both a research building and a fate-based building. You can use the arcane library to purchase upgrades for spell-casters, like elven lightbringers, and you can also purchase fate powers here. The arcane library is also required for the final keep upgrade to tier V.

  Tier V Good Buildings

  The fifth tier for the armies of good consists of only the fifth-tier keep.

  Keep

  The fifth-tier keep lets you recruit the good armies' top-level hero: the legendary wizard Gandalf.

  

The Armies of Good

  The armies of good comprise the legions of men, elves, dwarves, and hobbits. While they may not exceed the sheer brute force of Sauron's powerful uruk-hai and trolls, they do possess other advantages, including useful special abilities and an excellent command of sorcery.

  Tier I Good Units

  Human, Elven, and Dwarven Workers

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Gondor Swordsman

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Dwarven Axethrower

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
6 The dwarven axethrower is the first ranged unit that the good army receives. The axethrower's short-range axe toss can be enhanced later by two forge upgrades: fire axe, which causes axethrowers to deal siege-based damage to buildings, and razored edge, which causes the units' axes to pass through enemy ranks and to damage all units in its path.

  Tier II Good Units

  Dwarven Shieldbreaker

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Rohan Rider

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
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  Ranger

  

No Caption Provided
The mill is the good side's basic food production structure. It can be built over a well. Once a mill is built, worker units can carry the food resource from it. The mill is required to build the barracks.
9 Rangers are relatively fragile units that are best suited for reconnaissance. They have the ability to reveal cloaked units, like Sauron's haradrim assassins (and enemy elven archers in multiplayer games). Rangers can also be upgraded with special abilities, like eagle eye, which increases their line of sight, and camouflage, which causes them to become invisible if they remain still.

  Tier III Good Units

  Elven Archer

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
0 The elven archers of Middle-earth are renowned for their skills with the bow. Elven archers aren't very tough units, but they have good ranges on their bows, and they get even better with the eagle fletching ability. Once you've researched the elven cloak technology, these skillful archers can also move and attack while unseen by any units that do not have the ability to detect hidden enemies.

  Beorning

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
1 The hobbit adventurer, Bilbo Baggins, first encountered Beorn, the shapeshifter, in Tolkien's classic story, The Hobbit, and soon learned that the huge and jolly exterior of these powerful soldiers belie the incredible strength and ferocity they bring to the battlefield. Especially since they can turn into bears. Beorning may use the bear form ability to change shape. They may also learn the savage fury ability that infuses the beorning's melee attack with the powerful knockback ability, which sends enemy infantry flying.

  Tier IV Good Units

  Elven Lightbringer

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
2 Lightbringers don't wear heavy armor on the battlefield, which makes them highly vulnerable to enemy attacks. However, they command powerful sorcery in the form of abilities, like protection, which shields an allied unit from damage. There's also negate magic, which removes any harmful magic cast by enemies, and light of Lothlorien, a powerful spell that bathes an area in a mystical light that simultaneously damages nearby enemies and heals nearby friendly units.

  Huorn

  

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The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
3 The huorn, or "ents," as they're sometimes known, are wise, gentle tree creatures who have been forced into action by the encroachment of Sauron's armies on their homeland. The huorn deal grevious siege damage to enemy buildings and may also learn the tree form ability, which roots them in the ground, increasing their health regeneration rate and also causing any nearby enemies to become entangled in their roots.

  

The Heroes of Good

  Leading the charge against the armies of Mordor are the legendary heroes of the fellowship, who swore to accompany the one ring on its journey to Mount Doom where it was to be destroyed. The armies of good begin their journeys with the unlikely hero, Frodo Baggins, and with each successive upgrade of their keep building, they can recruit an additional hero. With the fifth and final upgrade, the good armies may call upon the mighty wizard, Gandalf, to fight for their cause.

  Starting Good Heroes

  Frodo Baggins

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
4 While Frodo Baggins looks unassuming, he possesses many useful special abilities. Frodo isn't especially powerful in battle, as far as heroes go. He does wield Bilbo's elf dagger, Sting, and therefore deals bonus damage to orcs. Frodo also possesses a heroic aura that lets any other friendly heroes in the vicinity recover more quickly from using their hero powers; this lets them re-use their powers more often. Frodo's most important skill is the power imparted to him by the one ring of Sauron: invisibility. When he uses the one ring, Frodo is completely invisible to every unit in the game, other than nazgul (ringwraiths) and the nazgul king. Because of this power, Frodo makes an excellent scout.

  Midgame Good Heroes

  Each time you upgrade your keep to tier II, III, or IV, you may recruit one of the following heroes in any order:

  Gimli, Son of Gloin

  

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The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
5 The dwarf, Gimli, is both a fearsome warrior and, thanks to his dwarven heritage, a skilled stonemason. While he's a powerful hero in battle, he can also use the Durin's fury power to plant his axe into the ground, causing a minor earthquake that stuns all nearby enemies and makes them vulnerable to attack. However, if Gimli can make his way behind enemy lines, he can also use his capture power to expel all garrisoned units in an enemy tower. He can then commandeer that tower and attack nearby enemies. Finally, Gimli possesses a siege aura that causes all nearby friendly units to deal bonus siege-based damage to enemy buildings.

  Legolas

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
6 The elf, Legolas, is an exceptionally talented archer, even among elves, and is easily the most powerful archer available to the good armies. Legolas possesses the powerful trueshot ability, a ranged attack that also has a knockback property, allowing him to send orcs and goblins flying off of cliffs and ravines with a single arrow. In addition, he possesses two "aura" abilities: guardian wind, which provides protection against ranged attacks for all nearby friendly units, and speed, which causes all nearby friendly units to move much faster than normal.

  Aragorn

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
7 The human ranger, known simply as "Strider," is actually the heir of King Isildur of Gondor and rightful king of men. Aragorn's primary strengths are against opposing hero and high-level units. He possesses the Anduril's fury ability. It is only effective against enemy heroes, wraiths, black riders, and the nazgul king, but it is extremely damaging nonetheless. Aragorn also possesses an immunity ability, which makes him immune to magical blindness, stun, poison, and slow effects. Finally, he possesses the greater kingsfoil ability, which gradually heals all nearby friendly units.

  Top-Level Good Heroes

  Gandalf

  

No Caption Provided
The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
8 The kindly wizard Gandalf shows his true colors on the battlefield as both a warrior and a sorcerer. Unlike his fellow heroes, Gandalf is equipped with four special abilities, including blinding light, a magic effect that temporarily blinds and stuns all nearby enemies. Gandalf also bears the elven ring, Narya, that grants him the rain of fire ability--a magic spell that calls forth a fiery storm and delivers it upon a group of enemies. This ring also lets Gandalf use the flame shield ability on an allied unit, causing any enemies who attack the targeted unit to automatically take damage in return. Finally, Gandalf has the powerful banish ability, which immediately transports a single unit (friendly or hostile) back to its home base.

  

The Side of Evil

  Buildings and Structures

  In his quest to conquer the whole of Middle-earth, the evil Sauron has recruited some of the foulest creatures ever to walk above (and below) its surface. The armies of Sauron seek to not only recapture the one ring and its bearer, but they also seek to corrupt the land. As such, they may build their structures only on land that has been corrupted by a war post structure. Evil armies usually begin each game with all three first-tier buildings in place.

  Tier I Evil Buildings

  War Post

  

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The barracks is a basic structure that good armies use to recruit low-level Gondor swordsmen and swift Rohan riders.
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  Goblin Hovel

  

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The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
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  Slaughterhouse

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
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  Tier II Evil Buildings

  The evil armies usually begin their missions with a slaughterhouse, a goblin hovel, and at least one war post to provide corrupted ground for more building. These three structures also happen to be the only requirements to advance to second-tier buildings, so, in some cases, the evil armies enjoy something of an early start.

  Beast Lair

  

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The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
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  Dark Foundry

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
3

  Orc Mound

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
4

  Keep

  The evil armies must also build a keep to fortify their holdings. The basic keep lets the evil army build the torre and dark arsenal structures. It also lets the evil armies recruit their first hero, Gollum. Once built, the basic keep may be immediately upgraded to a second-tier keep.

  Torre

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
5

  Dark Arsenal

  The dark arsenal is the evil armies' basic military research building, and it allows for various upgrades to orc units.

  Tier III Evil Buildings

  Once the evil armies have a basic keep in place, they can upgrade it to a second-tier keep, which lets them commission a second hero unit. The second-tier keep is required for the following third-tier buildings:

  Shadow Lair

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
6

  Breeding Pit

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
7

  Tier IV Evil Buildings

  After upgrading their keep a second time, to third-tier status, the evil armies of Sauron may recruit a fourth hero unit. Then they may upgrade their keep a second time to commission a fourth unit. At fourth-tier status, the evil armies may also build:

  Troll Den

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
8

  Black Vault

  

No Caption Provided
The foundry is built on top of ore piles to increase ore production. It's required to build basic defense towers, as well as to upgrade your keep to tier II.
9

  Tier V Evil Buildings

  The fifth tier for the armies of evil consists of only the fifth-tier keep.

  Keep

  The fifth-tier keep lets you recruit the good armies' top-level hero: the corrupt wizard Saruman.

  

The Armies of Evil

  Sauron has cast his eye over Middle-earth and recruited some of the foulest and most brutish creatures in the land for his armies. In the earlier part of a conflict, the armies of evil rely on strength of numbers to overwhelm their enemies, and, once they've developed their holdings and their armies, they begin to recruit massively powerful top-level units, like trolls and uruk-hai.

  Tier I Evil Units

  Goblin Slave

  

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This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
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  Goblin Spearmen

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
1

  Slave Master

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
2 Though the slave master is a low-level unit, it's an extremely important one. Only slave masters may build war posts to spread the corruption needed to construct new buildings. In addition, rather than construct housing, the evil armies depend on recruiting new slave masters to increase their population limits. Finally, slave masters have the special ability to temporarily increase their attacks and movement speeds by lashing out with their whips.

  Orc Bowman

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
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  Orc Slasher

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
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  Tier II Evil Units

  Warg Rider

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
5

  Giant Spider

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
6

  Wraith

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
7

  Haradrim Assassin

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
8

  Black Rider

  

No Caption Provided
This basic defensive structure has a ranged attack and also provides increased sight radius. The tower can be garrisoned, with up to four infantry units, to increase its attack power. Towers can later be upgraded to ballista towers once you've upgraded your keep to tier IV.
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  Tier III Evil Units

  Troll Stonehurler

  

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The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
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  Tier IV Evil Units

  Troll Bonecleaver

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
1

  Uruk-Hai

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
2

  

The Heroes of Evil

  Though the forces of Sauron are ferocious and thoroughly evil, they're unruly and need strong leadership. With the guidance of these five heroes, the armies of Sauron can channel their incredible brute strength into a focused goal--that of thwarting the fellowship, capturing Frodo Baggins, and returning the one ring to its rightful home in Mordor--where the shadows lie.

  Starting Evil Heroes

  Gollum

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
3 The pitiful creature, once known as Smeagol, lived for many years in the depths of the Misty Mountains. He lived with the one ring until he lost it to Bilbo Baggins in a game of riddles. He now returns to search for the ring--his "precious"--in the service of Sauron. Gollum isn't a powerful adversary, in direct combat, but he possesses exceptional stealth and may be upgraded to gain a tracking ability that can be used to follow the progress of an enemy unit.

  Midgame Evil Heroes

  Each time you upgrade your keep to tier II, III, or IV, you may recruit one of the following heroes in any order:

  Grishnakh

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
4 Grishnakh is a rarity among orcs. He's a veteran who actually survived long enough to become one. Grishnakh has powerful siege abilities, like his torch ability, which lets him hurl a flaming torch at an enemy building with the sole purpose of setting it ablaze. Grishnakh can also be upgraded to so that he can drop hidden bombs on the battlefield. These bombs explode and deal severe damage to any enemy units who blunder into them.

  Qa'mara

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
5 Qa'mara belongs to the haradrim race and has a powerful ranged attack that can be upgraded with the mystic blade ability, which causes her attacks to damage multiple targets at once. She can also use her blood mark ability to help nearby friendly units regenerate damage sustained from wounds. She can also use the ability on any nearby war post to heal any of her allies near it.

  Nazgul King

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
6

  Top-Level Evil Heroes

  Saruman the White

  

No Caption Provided
The dwarven hall is required to recruit powerful dwarf infantry units, like the axethrower and the shieldbreaker.
7 The powerful sorcerer, Saruman the White, once led Middle-earth's council of wizards until he used a mystical palantir stone through which Sauron corrupted and eventually recruited him. Sauron possesses several dangerous abilities, like twisting influence, which converts nonhero enemies into units under his control, and telekinetic blast, which blasts all enemies in an area backwards with a knockback attack.

  Conclusion

  This ends our showcase of the structures, armies, and heroes of The Lord of the Rings: War of the Ring. The game itself is scheduled for release later this year.

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