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Supreme Commander Profile Preview - Cybran Nation Units and Structures
Supreme Commander Profile Preview - Cybran Nation Units and Structures-November 2024
Nov 8, 2024 11:33 AM

  Over the past month, we've been examining the factions of Supreme Commander, the upcoming real-time strategy game from THQ and Gas Powered Games that was our Best Strategy Game of the 2006 Electronic Entertainment Expo. Supreme Commander wants to put the strategy back into real-time strategy by giving you the room to maneuver armies and navies like never before. To do so, it will feature battlefields that are hundreds of square kilometers in size. Due out in 2007, the game is set in the distant future, where three human factions war for galactic supremacy. One of these factions is the Cybran Nation, a society of cybernetically enhanced humans.

  The Cybran Nation would like a word with you.

  The Cybran Nation doesn't have the military might or the numbers of the United Earth Federation or the Aeon Illuminate. As a result, the Cybrans rely more on guile and stealth rather than firepower. Advanced technologies such as electromagnetic pulse devices (that knock out enemy electronics) and subatomic weapons also help level the playing field. Cybran war machines incorporate stealth and cloaking technology--as their sleek, black designs would indicate--making them perfect for conducting surprise attacks.

  

Cybran Nation Units and Structures

  Naval Factory

  Strategic Bomber

  The strategic bomber can rapidly deliver firepower anywhere it's needed on the battlefield. It's almost twice as large as the UEF's attack bomber.

  Width: 48m

  Height: 10.76m

  Length: 37.34m

  Naval Factory v1.5

  When the Cybrans need ships built, they turn to their naval factories to churn them out. A naval factory is large enough to construct the mighty Cybran battleship.

  Width: 203.19m

  Height: 335.84m

  Length: 259.39m

  Flak Artillery

  Power Generator

  Energy is one of the two key resources in Supreme Commander, and the power generator is how the Cybrans get it.

  Width: 18.55m

  Height: 38.09m

  Length: 17.64m

  Flak Artillery

  Air defense is important--hence the flak artillery gun, which can ruin an enemy pilot's day.

  Width: 17.68m

  Height: 18.46m

  Length: 24.59m

  Short Range Sonar Buoy

  Light Artillery Cannon

  Artillery can fire over long distances in Supreme Commander, which makes weapons such as the light artillery cannon very valuable.

  Width: 23.05m

  Height: 29.18m

  Length: 48.06m

  Short Range Sonar Buoy

  The short range sonar buoy is capable of detecting underwater threats, such as enemy submarines. These are useful to have, especially since the UEF has a potent, submersible aircraft carrier.

  Width: 14.09m

  Height: 24.63m

  Length: 12.32m

  Mobile Flak Artillery

  Engineer v1.3

  The four-wheeled engineer is a fast build unit on the battlefield.

  Width: 8.43m

  Height: 7.66m

  Length: 8.92m

  Mobile Flak Artillery

  Antiaircraft fire is useful only if it can protect important assets. The mobile flak artillery unit can extend the antiaircraft protection bubble to Cybran units in the field.

  Width: 17.47m

  Height: 13.49m

  Length: 21.02m

  Battleship

  Siege Assault Bot

  The siege assault bot is comparable to the UEF's siege assault bot. These giant war machines are designed to carve through enemy defenses.

  Width: 24.26m

  Height: 26.75m

  Length: 35.07m

  Battleship

  Sleek and sinister, the Cybran battleship provides naval firepower in spades.

  Width: 78.48m

  Height: 69.42m

  Length: 246.39m

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