Splinter Cell is crossing over with Ghost Recon again, with Sam Fisher joining in for a new adventure announced for the series' latest iteration, Ghost Recon: Breakpoint. The event will go live on March 24, along with a big content update that hopefully won't be delayed due to COVID-19.
A teaser trailer features the infamous agent conversing with a member of the Ghosts present on Auroa--the fictional island that is home to the armed-drone nightmare of Breakpoint's main campaign. Fisher also mentions Terminators, which references a limited-time event that was previously live in Breakpoint where players could hunt down a T-800. You can watch the teaser below.
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Now Playing: Ghost Recon Breakpoint Immersive Mode Update: Everything You Need To Know In Under 2 Minutes
Sam Fisher returns in a new Ghost Recon Breakpoint adventure on March 24. Stay tuned for more intel, ghosts. pic.twitter.com/qRI9Dmugnb
— Ghost Recon (@GhostRecon) March 19, 2020
This isn't the first time Splinter Cell and Ghost Recon have crossed over. Sam Fisher previously appeared in Ghost Recon: Wildlands for a similar purpose, giving players an additional mission to undertake with the night-vision goggles wearing soldier.
It's a pity that this is really the only time we get to see Sam Fisher too, considering how long it's been since Ubisoft developed a new entry in the Splinter Cell franchise. The last one, Blacklist, launched in 2013, and was pretty great. Critic Kevin Van Ord praised the stealth action and improvements over the hit or miss Conviction in our 8/10 Splinter Cell: Blacklist review. Its director, Jade Raymond, left Ubisoft shortly after it launched, going on to found EA Motive before also leaving and joining Google Stadia. Ubisoft's CEO has previously explained why the wait for a new Splinter Cell has been so long.
Ghost Recon: Breakpoint has been far less well-received critically. Although Ubisoft is continuing to support it, critic Richard Wakeling found little to love in our 4/10 Ghost Recon: Breakpoint review, saying, "It's essentially every Ubisoft open-world game rolled into one, failing to excel in any one area or establish its own identity. Breakpoint is a messy, confused game and a ghost of the series' former self."