One of the pleasures of attending the D.I.C.E. Summit is the opportunity it gives one to bump into the very best creative minds in the game industry. Before the first session began on Thursday, I spotted Ultima creator Richard Garriott (though he prefers to talk about Tabula Rasa these days...no surprise there). I asked Tim Surette to grab the camcorder, then I got Richard's attention and asked him to step outside for a brief interview.