Red Dead Redemption 2 hit a PR snag when, just weeks before release, co-founder Dan Houser made comments that seemed to suggest the studio had undergone periods of heavy crunch development. Now it seems someone at the company may have been trying to make some clever commentary on it within the game itself.
As spotted by a Reddit user, an in-game advertisement for the Cattleman Revolver contains some verbiage that could easily apply to development culture. "It is made by skilled laborers who work tireless hours each week and on weekends for little pay in order to bring you the finest revolver on the field today." To top it off the gun is said to be manufactured in Worcester, Massachusetts, a town just outside Boston and relatively close to Rockstar New England.
You need a javascript enabled browser to watch videos.
Click To Unmute
Thompson: The Pop Culture Icon’s Strange Legacy - Loadout
Firearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Now Playing: Red Dead Redemption 2: What Are The Best Ways To Play?
Granted, this could be a coincidence. The writers of flavor text may have just chosen a historical town nearby and written in a self-aggrandizing advertisement style. Still, given that Rockstar reportedly has a culture of crunch that is emblematic of a pervasive problem in the game industry as a whole, it seems more likely that not that someone was cleverly nodding at their own work situation.
Though Houser referenced 100-hour work weeks, he quickly clarified that he was only referring to himself and other senior members of the writing team. In an effort to clear the air, the studio encouraged its developers to speak openly about their own experiences. Many of those did mention short bursts of heavy overtime, but few approached the 100 hours Houser had mentioned. The company also followed up with its own employees, calling a meeting in at least one studio to emphasize that overtime is not mandatory. However unintentionally, the studio opened up a larger conversation about crunch in the industry as a whole, and this in-game advertisement appears to be a possible artifact of that.