Ubisoft has detailed the next patch for Rainbow Six Siege, which is set to address a number of complaints aired by the game's community, and also provide a high-resolution texture pack for the PC edition.
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The changes, according to the publisher, will be introduced on December 16 across all platforms. PC players may see the message "[3-0x80030081] IncompatibleCustomClientVersion" while the patch is being deployed, though this will be resolved once the update is complete.
The Ultra-HD texture pack is described as "best appreciated while playing the game in 4K resolution." It upgrades "some of the most common textures in the game, such as characters and weapons, to a new level of fidelity."
The full contents of update 1.1 can be found below, and further details on each aspect can be read on the game's website.
New Content & Features Visual Update
DLC Ultra-HD Texture Pack now available for PC PlayersCommunity Health
Implemented an auto-kick feature for intentional team killersGeneral Tweaks & Improvements
Hit Registration
Fixed bugs on replication and kill cam:
Pawn rotation latencyShield positioning while rappellingShooting and moving while rappellingKill cam replication issuesUpdated server tick rate for PC (intermittent & temporary)Playlist Changes
PvP - Ranked playlist HUD has been synced with the Casual playlistRenamed Minimal HUD to Hardcore HUDRanked Matchmaking Improvements
Increased reliability of end-game skill rank updates.The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.Skill rank icon is now displayed on the game's main screen, next to your level.Other Matchmaking Improvements
PvP & PvE matchmaking bug fixesBalancing
PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.Player Comfort
Increased the amount of characters available tin the chatbox from 32 characters to 128 characters.Glaz scope visibility enhanced.Top Community Raised Bug Fixes
Gameplay fixesLevel Design fixesOnline Flow fixesVisual fixesUI fixesMiscellaneous fixesSiege launched on December 1 for Xbox One, PlayStation 4, and PC. In GameSpot's Siege review Scott Butterworth awarded the game an 8/10, saying his "experiences weren't always perfect, but when Siege works, there's nothing else like it."
He continued: "It's not designed to appeal to all players, and that's exactly what allows it to be something special. With so much strategic depth, those periods between firefights actually become some of the most rewarding, while firefights themselves are made all the more intense by the knowledge that you're fighting for your life, not just your kill/death ratio."