Codemasters has announced Project IGI 2, the sequel to the first-person shooter Project IGI: I'm Going In, which was released by Eidos Interactive last December. In the sequel, players will again follow the story of David Jones, a former SAS soldier who now works for the secret group code-named IGI. The game takes place shortly after the end of the previous game, and it will lead players through Russia, Libya, and China in three mission-based campaigns.
Project IGI 2 will include the same covert mission and espionage theme as the original game. Players will infiltrate military airbases, harbors, and secret military compounds, and they will have access to a variety of weapons including machine pistols, assault rifles, and missile launchers. In addition, the game will feature an all-new artificial intelligence system that will let the computer-controlled enemies use realistic combat tactics to hunt down and neutralize Jones. The game's 3D engine has also been enhanced with more variety and textures for the landscapes, additional weather effects, and new night and low-light conditions.
Project IGI 2 is in development at Oslo-based Innerloop Studios, and it is scheduled for release in the second quarter of 2002.