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New Xbox Halo MCC Patch Offers Numerous Improvements, Fixes, and Additional Changes; New Features Inbound
New Xbox Halo MCC Patch Offers Numerous Improvements, Fixes, and Additional Changes; New Features Inbound-October 2024
Oct 19, 2024 12:43 PM

  Microsoft and developer 343 Industries have released a new Halo MCC patch which offers various game improvements, fixes, and additional changes.

  The September Update for the Master Chief Collection on Xbox One is aimed to address several high-impact bug fixes reported by the Halo community, including regional matchmaking issues, exploit fixes, and quality of life improvements.

  “This latest update is our continued commitment to improve the MCC experience and address feedback from the community”, 343i writes on the Halo Waypoint. “Not everything in this patch necessarily maps to the highest priority requests from players, but keep in mind that not all bugs/fixes are created equally and the team still has an ongoing list of work items they want to tackle in addition to new things the community brings to their attention. If one of your personal issues isn't addressed in today's patch, fear not - there's still more work to be done and more updates to come.”

  We’ve included the full release notes for this new update down below:

  

Patch Notes

Global

  Updated Matchmaking logic to help players in less populated regions find matchesCurrent Highest Rank on a Player Detail’s page no longer fails to loadFixed an issue with Server list not refreshing properly when switching between LAN mode & Xbox LiveIdle players will no longer re-queue into MatchmakingGeneral stability improvements in various network scenariosImproved chat behavior in lobbies between Matchmaking gamesFixed rival data population issue on Playlist LeaderboardsGeneral Leaderboard improvementsFixed several issues that prevented hosts from earning various Achievements when clients were correctly given progressFixed an issue where players who disconnected were awarded wins during matchmade gamesQuit ban code has been added and will be monitored to determine how they are enabled soonHalo: CE

  Added the Blind Skull to allow screenshots to be taken without HUD elements as well as for players seeking higher scores with campaign scoringFixed issue with Rocket Launcher rounds firing slightly offset from reticleResolved Gamertag persistence over player with Active CamoImprovements to targeted player enemy name HUD locationImprovements to networking code for shot registrationImprovements to AR registration resolving inability to shoot powerups and playersImprovements to Shotgun hit registration at close-rangeImprovements to kill feed & respawn countdown timerAdjusted text for Custom Game “Kill Penalty” option header to now read “No Kill Penalty”Halo 2

  Improved stability during split screen after players unexpectedly lose network connectivityImproved behavior in scenarios where Xbox One X & other Xbox models are playing Live Co-op togetherFixed issue where Cortana appeared partially rendered during Great Journey in classic graphicsHalo 3

  Fixed an issue where a dedicated server would not be allocated to host a matchmade game in certain networking scenariosFixed a crash which could occur when accessing terminals with the text language set to FrenchFixed Golf Club reticleGolf Ball now appears in its intended glistening whiteFixed insertion points for The Ark on playlist Tanks, Tanks, TanksHalo 4

  Fixed a crash which could occur in Spartan OpsFixed a rare issue with HUD elements duplicating/overlapping during Lightning Flag gametypesImproved texture LOD (level of detail) throughout Halo 4 CampaignFixed ordering of movement speed options in Custom GamesGeneral fixes to Skull names & descriptions in SPOPsODST

  Fixed an issue where the player is not brought to the PGCR after the last mission in a PlaylistPlayers who do not have ODST installed are now brought to the Game Install screen when they join a party intending to play ODST togetherFixed checkpoint issue when progressing to Data Hive on Street Smart playlistFixed an issue preventing players from immediately accessing ODST after switching Xbox profilesH2A Multiplayer

  Fixed an issue that caused shadows to not render properly when playing in 4KFixed Assault Rifle ammo counter displaying incorrect number of roundsFixed inconsistent button mapping for Banshee Tricks on Universal Bump & Jump layoutFixed issue with displaying Infection medals & kill feed in games with more than 12 playersCampaign General

  ODST & Halo 3 level completion stats are no longer lumped together on the Playlists Main MenuFixed an issue where Campaign progress could appear blank after launching the titleImproved some inaccuracies with Playlist leaderboard entriesImproved accuracy of icons in campaign scoring PGCRPause Menu UI no longer disappears when viewing Skull & Difficulty detailsMatchmaking General

  Improved Profile Switching behavior in the Matchmaking Find Game flowCustom Games General

  Reverting gametype settings now individually reverts to the previously saved version’s configuration, rather than the default templateForge & Films

  Players who have not purchased ODST are now redirected appropriately when attempting to access ODST FilmsPlayers can now save screenshots when the Xbox is not connected to Xbox LiveSettings

  “Set For All Games” option no longer appears available when selecting non-universal control schemesImpulse Triggers are now re-enabled after selecting Restore Default SettingsSubtitles options now appear under Audio Settings submenu for convenienceFixed issue where Roster session Leader is unable to access Network Settings after all members have left the Squad

Playlist Changes

Through player feedback we are constantly evolving the offerings in Matchmaking. Below is a list of key improvements being made to playlists based on your direct feedback. These gametypes will be updated in Matchmaking shortly after the patch goes live.

  Halo CE Team Doubles

  Kill Penalty in settings has been turned offHalo CE Team Arena

  Added new Slayer variant that is up to 100 kills to replace all 50 kill Slayer variantsKill Penalty in settings has been turned offAdding updated Oddball variant on Chill Out, Derelict, Wizard, and PrisonerAdding Reverse Tag variant on DamnationAdding updated CTF variant for WizardAdding updated CTF variant for DerelictAdding updated CTF variant for Blood GulchAdding updated CTF variant for Battle CreekAdding King of the Hill variant for use with Battle Creek, Rat Race, Derelict, Damnation, Hang Em’ High, Chill Out, and WizardAdding updated Sniper variant for Hang Em’ High set to 100 killsAdding updated Sniper variant for Boarding Action and Blood Gulch set to 50 killsHalo 2 Classic Team Arena

  Update for all Sniper variants: Magnum secondary, starting grenades, and grenades on map removedHalo 2 Classic Team Hardcore

  Update to correct settings for Midship, Warlock, and Sanctuary CTF gametypesUpdate to Sanctuary map to reflect having correct weapons on mapHalo 3 Team Arena

  King of the Hill variants updated to have the hill move in order instead of randomUpdate for all Sniper variants: Magnum secondary, starting grenades, and grenades on map removedSlayer variant name appears in-game as “Team Slayer BR” now instead of “TEAM SLAYER BR”Halo 3 Team Hardcore

  All game variants: Updated to correct respawn settings with betrayal and suicide penalties offSlayer variants updated to reflect -1 points for suicides and betrayalsHalo 3 Team Doubles

  King of the Hill variants updated to have the hill move in order instead of randomOddball and CTF variants updated to require two melees when carrying the flag or ballSocial Big Team Battle

  Halo CE BTB Slayer variants have been updated to 100 killsTurned Kill Penalty offAdded CTF variant for Battle CreekAs a reminder, these may not be available immediately to those who download the update quickly. We will be making these updates just as soon as we can once the patch has gone live.

  Looking ahead, 343 Industries writes that will keep working on Halo MCC, and more fixes and improvements will be released are coming through a future update. On top of that, new features are also in the pipeline.

  The developer adds, “In addition to some of the items noted up above like expanded controller setting options, the team is still working on bringing a robust custom game browser to MCC, updating the Post Game Carnage Report, UI updates, and more. Additionally, based on player suggestions, the team is also exploring what a “mix-tape” Matchmaking spec might entail for MCC that lets players pick and choose the maps and modes they want to play. Meanwhile, we’re continuing to monitor the game closely and reading through all of the feedback players are giving to identify additional bugs and areas of improvement.”

  Halo MCC is available now for Xbox One.

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