CAPCOM issued a press release this morning, revealing to have shipped 7.5 million units of Monster Hunter World as of today, which means that 1.5 million units have been shipped in less than a month since the last announcement in early February. The cumulative franchise sales have now surpassed 48 million units.
The press release also mentions that Monster Hunter World is now the company's best selling title ever, which is quite the result for the development team. That's also with the game only available on PlayStation 4 and Xbox One, as the PC version is still scheduled to launch in the Fall season. A Nintendo Switch port still hasn't been confirmed, though over the weekend Iron Galaxy's CEO Adam Boyes openly asked CAPCOM to let them try.
Kai really enjoyed the game, as you can read in this excerpt from the review.
CAPCOM’s first full-fledged Monster Hunter on the latest generation of consoles (with PC to follow later this year) is among one of the strongest sequels to any RPG I’ve ever played. Nearly every quality of life improvement works out in World’s favor and makes the experience more immersive and accessible, rather than trying to dumb it down for a newer audience (I certainly won’t miss trying to knock out a Fatalis with an orange sharpness hammer just because I was an idiot that didn’t bring enough Whetstones). We’re only just in the first month of 2018 and already I can claim that Monster Hunter World might very well be my own personal Game of the Year.
As the first debut on new platforms, Monster Hunter World displays excellence in every hunt. The new changes are a great evolution of the series that can get new players their first taste of hunting while veteran players will look forward to seeing an old nemesis in High Rank hunts.