The Minecraft RTX Beta is launching in just a few hours (three after this article goes live, to be exact, at 10 AM Pacific Time). To get a taste of the six gorgeous ray traced worlds prepared by creators in advance of this release, simply follow these steps to update the game (and don't forget to update your drivers, if you haven't already done that yesterday).
Install the Xbox Insider Hub app on your PC (freely downloadable via Microsoft Store)Inside the app, then click on the open box icon in the sidebar on the leftOn the Insider content screen, you will see a beta available for Minecraft for Windows 10. Now click on the Minecraft for Windows 10 betaClick the “Join” button at the bottom of the screenOn the following pop-up, you will see three radio buttons. One will be for Minecraft RTX Beta,
one for Minecraft Beta, one for Unenroll. Choose Minecraft RTX Beta, then click DoneIf you have automatic updates turned on from the Windows Store, Minecraft will automatically update to the latest RTX beta build availableAs previously mentioned, the path traced implementation featured in Minecraft RTX Beta includes lighting, reflections, shadows, materials and more, unlike the much more selective approach used in many other games. Let's briefly go through everything.
Imagination Island RTX
Imagination Island RTX
Of Temples and Totems
Unlike the common screen-space reflections (SSR), ray traced reflections can reflect even what's not currently being rendered on the screen. They're also more detailed, more accurate (including the angles) and can capture dynamic geometry, too. The last snapshot from Color, Light and Shadow RTX demonstrates 'infinite' reflections, another feature that would be impossible without ray tracing.
Aquatic Adventure RTX
Color, Light and Shadow RTX
Crystal Palace RTX
Crystal Palace RTX
Crystal Palace RTX
As you can see below, even the mighty RTX 2080 Ti cannot reach an average of 60 frames per second at 1080p without DLSS. That's how heavy the full path tracing implementation is.
However, with Deep Learning Super Sampling activated, suddenly the RTX 2080 Ti can get almost the same frame rate while rendering at an output of 4K resolution. DLSS 2.0 also allows the RTX 2060 to get an average of 53.6 frames per second at 1080p.
The image quality is practically indistinguishable in most cases. NVIDIA promised that the DLSS 2.0 implementation in Minecraft RTX will be further refined before the release, enhancing the reconstruction quality of foliage in low light and underwater mobs at night for example. As a whole, it's called Minecraft RTX Beta for a reason, and overall performance should improve.
It's worth reminding that your resolution in Minecraft is tied to your desktop's, and DLSS only has an on/off switch labeled 'upscaling' in the graphics settings. This means that if you are playing at 1080p, you'll automatically get Quality Mode (upscaled from 720P); at 1440p, you'll get Balanced Mode (upscaled from 835p); and at 2160p or 4K, you'll get Performance Mode (upscaled from 1080p).
Keith is preparing a full-fledged performance article for the Minecraft RTX Beta. Meanwhile, check out his video impressions while using the RTX 2060.