SuperData Research, a Nielsen Company, published today its yearly free report on digital gaming, highlighting the significant growth experienced this year throughout the industry.
Compared to last year, digital gaming grew 12% to reach 126.6 billion dollars. The lion's share remains safely in the hands of the mobile market, whose yearly revenue got to $73.8 billion with a 10% year-over-year increase; one of the biggest mobile titles, Pokémon GO, saw its revenue rise 39% year-over-year despite COVID-19 travel restrictions as the developers at Niantic were quick to tweak the game so that its features would work while staying indoors, too. PC digital gaming revenue accounted for $33.1 billion in 2020, while console digital revenue accounted for $19.7 billion.
The SuperData Research report offers an in-depth look at all the various segments, though. For instance, while free to play games still dominated the scene with 78% of the digital gaming revenue (a nine percent increase over 2019), the premium segment grew far more (28%). That's because most of the lockdowns happened in North America and Europe, where the PC and console markets are stronger, accounting for 84% of all 'premium' digital gaming revenue. Total revenue for premium games was measured to be $24.5 billion ($17.8 on PC and $6.7 on consoles) this year, though next year SuperData Research is estimating it'll shrink down to $21.3 billion ($16.2 on PC, $5.1 on consoles). By contrast, free-to-play games should see another increase in 2021 across all major platforms (mobile, PC, and consoles).
This year in the premium segment, the Top 10 titles earned 34% of all revenue (whereas in the free-to-play segment the Top 10 titles only earned 19% of the total). The report puts Call of Duty: Modern Warfare, which includes Warzone revenue, at the top with almost $2 billion earned digitally in 2020.
Title | Publisher | Genre | Revenue |
Call of Duty: Modern Warfare | Activision Blizzard | Shooter | $1,913M |
FIFA 20 | Electronic Arts, Inc. | Sports | $1,083M |
Grand Theft Auto V | Take Two Interactive Software, Inc. | Action-adventure | $911M |
NBA 2K21 | Take Two Interactive Software, Inc. | Sports | $889M |
NBA 2K20 | Take Two Interactive Software, Inc. | Sports | $771M |
Call of Duty: Black Ops Cold War | Activision Blizzard | Shooter | $678M |
Animal Crossing: New Horizons | Nintendo | Simulation | $654M |
Cyberpunk 2077 | CD Projekt | RPG | $609M |
Sims 4 | Electronic Arts, Inc. | Simulation | $462M |
DOOM Eternal | Bethesda Softworks | Shooter | $454M |
SuperData Research projects digital gaming revenue flat to stay 'flat' for 2021, though the overall interactive entertainment sector, which also includes gaming video content and XR, should still grow by 2%.