You need a javascript enabled browser to watch videos.
Click To Unmute
GSNU - Microsoft will soon penalize Xbox One players for bad behavior
How Alan Wake II Made Me Face My Fear of Horror Games
GameSpot's Top 10 Games of 2023Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
In a blog post on the Xbox Wire today, Microsoft program manager Michael Dunn announced that notifications for the Xbox One Reputation system--originally outlined last summer--will begin to show up this month.
Players can fall into three categories of reputation score: "Green = Good Player," "Yellow = Needs Work," and "Red = Avoid Me." When you look at someone's Gamercard, you'll be able to see their reputation at a quick glance. The longer you play online without being reported as "abusive" by other players, the better your reputation score will be.
This is decided by a Microsoft algorithm that monitors disruptive behavior. Dunn said the "vast majority" of players never receive any feedback from other players and will maintain their "Good Player" status without issue. Over time, Microsoft will introduce rewards for good behavior on Xbox Live, but there was nothing to share on this front today.
For "Needs Work" players, you'll begin to receive reputation warnings this month. The purpose of these warnings, Dunn said, is to remind players about the effect their behavior has on the community and to encourage them to have "more positive interactions."
Finally, Microsoft is also now beginning to roll out penalties for "Avoid Me" players. If you do not heed warnings and continue to have a "negative impact" on other players and the Xbox Live platform itself, you're going to get in trouble. "Avoid Me" players will have "reduced matchmaking pairings" and can even have their access to Twitch broadcasting revoked.
"Remember, we designed the algorithm so it won’t penalize you for bad reports over a few weeks of play," Dunn said. "The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes."
Microsoft's overarching ambition for its Xbox One reputation system is to "create the best gaming community online" and match players with other gamers that you'll enjoy.