Metal Gear Solid V: The Phantom Pain is unlike any main instalment in the series before it. Kojima Productions' latest title presents a vast open-world full of possibilities, and if players don't know the basics, straightforward missions will capitulate quickly.
Here, GameSpot presents a handbook offering nine key survival tips for any would-be infiltrator. Take a look at the advice below, and feel free to offer your own strategies in the comments.
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9 Metal Gear Solid 5 Tips For Beginners
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[Though there are some minor details regarding a single side-quest, this MGSV guide is spoiler-free.]
As soon as you notice even the slightest hint of enemy activity, immediately equip the binoculars by pressing R1, and locate your target through the scope. It takes only a few seconds, and once you spot an enemy, they will be permanently tagged. The benefits are significant; once tagged, enemies will be outlined in red, and even if they walk out of view or stand behind obstructions, a silhouette of their position will still be viewable from any angle. Tagged enemies also appear on your iDroid map, giving you a far better understanding of your surroundings.
Fortunately, the sands of Afghanistan provide numerous areas of high altitude, be it the crest of a hill, the edge of a cliff overlooking a base, or even atop one of the enemy's own outposts. Never underestimate the difference a few meters can make; even clambering onto the rooftops of an outhouse-sized prison cell could give you just enough of an angle to spot an enemy behind a wall.
Without a doubt, entering a mission at dusk is the most useful of these times. Granted, it's not the best way to appreciate the game's striking landscape, but in the shade of night, the chances of being spotted decrease significantly. At night, the Russian guards' line of sight is diminished to the extent that Big Boss can sometimes freely sprint across areas he would usually have had trouble sneaking into.
(As an aside, there's one fascinating enemy flare weapon that fills the night sky with daylight--you need to see it.)
Click on the thumbnails below to view images in full-screenGallery
However, more surprising is how useful your steed can be for stealth. Pressing the X button when on horseback allows Big Boss to hang onto D-Horse from one side, in a way that makes the horse look unmanned if viewed from the opposite side. This can be a particularly easy way to walk straight past guards in plain sight without sending off an alert. It's not completely straightforward--guards will fix their eyes on D-Horse as it trots past--but few infiltration methods are as time-efficient as this.
In the opening hours of the game, Big Boss will be given about a dozen Fulton surface-to-air-recovery chutes to use in every mission. These are baffling devices that propel unconscious enemies to the heavens as though they were weightless (even more baffling is that the concept isn't completely fictional.) It's quintessential Kojima-logic, of course, but also a quick and clean way of capturing enemies for your Mother Base.
As you begin to accumulate incarcerated soldiers (all of which, fortunately, appear eager to work on Mother Base), you can start assigning them various duties based on their skills. Open your iDroid, go to the Mother Base tab, and select staff management to do this.
Although you probably didn't sign up to Metal Gear to take part in micro-managing NPCs, it can help field-ops significantly. The more people you have on your R&D team, the more weapons they can research and manufacture for you. Alternatively, more manpower in your intel team will offer deeper information about Afghanistan.