Marvel's Avengers is playable on Xbox One, PS4, PC, and Google Stadia, offering both a single-player, story-focused campaign about Kamala Khan and multiplayer, loot-focused follow-up campaign about the reassembled Avengers. For the most part, the game does an okay job of teaching you how everything works, but it can still be a bit confusing. If you're running into a bit of trouble, we've compiled nine tips and tricks to follow when you're first starting out.
Just to clarify, these are general recommendations for how to play. We're currently working on specific guides for individual characters if you're looking for best practices in how to sculpt your ideal Ms. Marvel, Captain America, Iron Man, Black Widow, Hulk, or Thor. If you're still trying to figure out whether you want to pick up the game, check out GameSpot's early review impressions for Marvel's Avengers.
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Avengers Initiative takes place after the events of Reassemble, so a few of the missions and storylines you'll run into in Avengers Initiative will spoil the single-player campaign in Reassemble. Reassemble itself does feature a few multiplayer missions, so if you want to play with friends, we advise you to just rotate through the few offered there until everyone has had a chance to beat Marvel's Avengers' 14-hour single-player campaign.
Yup, you can finish the single-player campaign with a...52% completion rate.
Additionally, you can use some of those resources to just boost the power level of the gear you currently have. Go ahead and do so when you can, you'll find plenty throughout the campaign. Don't stress.
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Almost every fight in Marvel's Avengers begins in one of two ways: Your group and an enemy group running at each other from opposing sides, or you running from one point to another with enemies trying to stop you. Either way, having the ability to start the fight with an attack can put you at a nice advantage right from the get-go.
Kamala is easily one of the best characters in the game who can transition between support, damage dealer, and crowd controller. She only really falls short on long-range and aerial combat.
There are three ways to cancel an attack: jump, dodge, or using a Heroic ability. The first two are ideal. Only use your Heroic ability to cancel an attack if the situation allows you to still use the powerful move to its full potential. Otherwise, it's wasteful to use a Heroic ability as a means of defense.
When a target is fully stunned, you can perform a finisher move called a Takedown on them. These moves are typically flashy animations that look really cool. You want to do these takedown moves for two reasons: one, they do a lot of damage and usually just defeat the target outright, and two, some of the best mid- to late-game gear have special effects that activate when a finisher is done. If your hero has gear equipped that activates a special effect after a takedown, you should ensure that character also has gear that increases the power of their stun damage.
The HARM room is basically your run-of-the-mill horde mode, but there are six extra tutorial-specific variations that teach you how to use each character. Do these as soon as they unlock--they are especially helpful for the characters you unlock in the mid- to late campaign, as Reassemble kind of glosses over how those characters work in order to maintain the pace of the story.
The HARM Room is also a great place to go to in order to level up a character.
These unique character operations are how you unlock the more traditional comic book-looking outfits for each Avenger, and they all lead to good loot drops too. Each one has a specific mission and multiple steps; however, some steps require you to defeat a certain amount of enemies or use a character's abilities in a specific way. So start on these character missions as they unlock so that you can use the Reassemble campaign to fulfill most of the requirements. It will save you from having to grind in Avengers Initiative later.
You'll meet the occasional familiar face in the character iconic missions--long-time Marvel comic books fans should be on the lookout.
Both are almost always above you in some way, which puts them outside of camera shot for most of combat. Just flee from the crowd on the ground and take out the air support/turrets first and you'll have a much easier time with the remaining group of enemies. If you're playing multiplayer, send your Iron Man or Black Widow to deal with the aerial targets and turrets--both are far better suited to the task than their companions.
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