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Halo MCC PC Graphical Settings Surface From Insider Build; Includes Texture Resolution Quality and Filtering, FoV & More
Halo MCC PC Graphical Settings Surface From Insider Build; Includes Texture Resolution Quality and Filtering, FoV & More-October 2024
Oct 18, 2024 10:20 PM

  The Halo MCC PC graphical settings from the game’s Insider build have surfaced online.

  Developer 343 Industries launched the Halo MCC PC Beta flights last month, and Reddit user ‘meantbent3’ has now shared the graphical settings that are included in this closed beta build. We already knew that the PC port of Halo The Master Chief Collection will support FoV Sliders, and this option is indeed present in the Insider build.

  Other graphical options Ultrawide HUD Anchoring, Texture Filtering, Texture Resolution Quality, Dynamic Shadows and Anti-Aliasing.

  We’ve included some screenshots of Halo MCC’s PC settings, as posted on Reddit, down below:

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  Halo: The Master Chief Collection for PC is slated for a release later this year. Halo Reach, the first title becoming available for PC, is currently being tested.

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