God Of War, the new entry in the series created by Sony Santa Monica, is going to release early next year in all regions, but there's still a whole lot we don't know about the game. Thankfully, it seems like things are proceeding smoothly, and the game will apparently blow people away.
Speaking at the GameStop Expo in Las Vegas, Sony Interactive Entertainment Vice President of Marketing Asad Qizilbash revealed that the game's early footage shows that the team is in the right place and that the game will blow people away.
Qizilbash also talked about some of the God of War gameplay changes from previous entries in the series. Speaking about changes to combat, the Sony executive noted how combat is more focused on one versus one or one versus two, as opposed to the one versus many of previous games. As such, combat will also feel more strategic.
Last month, Sony Santa Monica's Cory Barlog elaborated on the game's camera change.
This has been a very contentious subject for so long. I don’t think we would have made it if it had been gradual. I had to kind of rip the band aid off and say this is what I want and just deal with the months and months of fighting with the team.
Finally, the lead combat designer Jason McDonald, who was a fan of having the camera much further back said ‘all right go away, leave me alone for a couple of days I am going to try something, I’ll some tests and I’ll come back to you’
So, we come back after the weekend and he goes, ‘all right, well first of all you are going to laugh because what I chose is very different to what I think you are expecting me to choose’ and then he explained he had something quite cool that was even closer than what I was even asking for and I was just like “WINNER!”
Then when Jason started talking about it and talking about how nobody was really doing it like this, and he had a bunch of ideas of how we were going to be able to make it work, it was an exciting challenge.
God of War launches on PlayStation 4 in early 2018.