Ghostwire: Tokyo features an interesting take on first-person combat. Because the game’s enemies are Visitors, a form of evil spirit, encounters aren’t conventional in nature; instead of guns and melee-based weapons, you’ll use hand gestures and magical items to invoke different supernatural skills during battle. Surviving in Ghostwire: Tokyo is all about knowing what skills to use and when.
Some skills offer a means of escape or a way to stave off death. Others, like the game’s Ethereal Weaving attacks, will allow you to subdue, banish or outright destroy enemies. All of them will need to be unlocked and/or upgraded before becoming viable options during encounters. This is especially true during the first few hours of play. To help in that regard, we’ve listed some of the best starting skills and upgrades in Ghostwire: Tokyo below.
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Now Playing: Ghostwire Tokyo - Everything To Know
Running out of ether during a given battle isn’t a huge issue. There are times, however, when the number of enemies will balloon to the point where the managing of this resource becomes important. The last thing you’d want to happen is to completely run out while facing a group of tough opponents. Because of this, adding another means of collecting this vital material early on makes the Tatenui skill a solid investment.
Honestly, I’d grab both the Tatenui and Hakkei skills. The less you have to worry about Ether during combat the better.
When a Visitor takes a certain amount of damage, they’ll be placed in a vulnerable state with an exposed core. The game will then encourage you to forcibly extract the core, destroying the enemy in the process. Unfortunately, this maneuver takes a decent amount of time to complete. It can also be interrupted by incoming attacks. The Fudo skill can mitigate some of that by extending how long you’re able to extract, allowing you to prioritize the surrounding enemies before going back to the weakened opponent.
Going further, the Fudo skill makes it possible to have several enemies in this weakened state at a time. Simultaneously extracting multiple cores is a quick-ish way to clear an area of bad guys. Just make sure that there aren’t any stragglers running around or they might interrupt the process.
You can improve this stat a little by upgrading the Takehaya to level 2. Doing so will shorten its charge time by 25%, making it less likely to be interrupted by an enemy attack. This is a life saver when surrounded by several Visitors as it tends to either expose their core or, at the very least, knock them off their feet.
Note: The Takehaya performs differently depending on what element you’re using. We’re discussing the effects of the Wind attacks because that’s the element you start with. Things change a bit once you’ve unlocked Fire and Water.
Unlocking this skill will make facing the larger, umbrella wielding Visitors a little more manageable. It’ll also allow you to split up your attacks, landing two on one foe before striking an enemy trying to get back on their feet.
While there are enough skills to for different builds, some abilities are helpful no matter what you want to emphasize.Gallery
Omoigane is pretty useful. Unlocked automatically over the course of the game, it’s one of the best skills available. Upgrading it to level two offers a significant boost by increasing its range. You won’t accidentally walk into a group of Visitors or lose your way when following a Yokai thanks to this skill.
Thankfully, the Inubashiri skill helps by increasing the movement speed while crouching by 30%. You won’t be zooming all over the place. You will, however, be able to take out multiple enemies within a given area before being spotted.
Because of this, you’re bound to run out of inventory space before long. The Daikoku skill negates this issue somewhat. It won’t outright stop you from filling your pockets but it will cut down on some of the backtracking you’ll do by making sure you can grab most of everything in sight.