Jul 23, 2026
Dragon's Dogma 2 director wanted to add the polarizing Dragonsplague mechanic to the original 10 years ago, but couldn't due to technical limitations
Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time. In an interview with Automaton Media, Dragon's Dogma 2 director Hideaki Itsuno, who also helmed the original RPG at Capcom, reflects on what wasn't possible with the first game. Itsuno points to...