We're officially in the final month of Destiny 2's Season of Arrivals, with the Festival of the Lost in full swing. Get the gear you need for the Haunted Forest by visiting Xur to grab some new Exotics. Head to the EDZ, to the Winding Cove area, to find Xur this week. For his weapon, Xur is offering The Wardcliff Coil. Hunters can pick up the Wormhusk Crown helmet; for Titans, there's the One-Eyed Mask helmet; and for Warlocks, Xur has the Felwinter's Helm helmet.
Spawn in at the Winding Cove transmat zone and hop on your sparrow, heading north. Make your way to the edge of the area and either climb up or find a cave that will lead you to the cliff above. A crashed Fallen dropship marks the spot where Xur stands and surveys the area.
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Exotic Engram -- 97 legendary shardsThe Wardcliff Coil -- 29 legendary shardsWormhusk Crown -- 23 legendary shardsOne-Eyed Mask -- 23 legendary shardsFelwinter's Helm -- 23 legendary shardsFive of Swords -- freeDestiny 2 News And Guides
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If you don't need an Exotic in your Primary or Energy weapon slots in the Crucible, The Wardcliff Coil is a great choice for a Power weapon. It fires a mess of rockets in a spray, turning the area in front of you into a shower of death. Wardcliff is extremely tough for opponents to survive if you use it at close or midrange, so you can usually count on it for at least one kill, provided you can get the ammo for it.
For Hunters looking to compete in the Crucible, Wormhusk Crown is a must-have for your stable of Exotics, especially if you're a player who likes high Mobility stats. The helmet gives you a small boost to your health and shields every time you use your Hunter dodge. In the middle of a fight, that boost can be a lifesaver, and paired with the right build, it can have you dodging and powering yourself up all over the place.
Mobility: 9Resilience: 6Recovery: 17Discipline: 22Intellect: 7Strength: 2Total: 63
Another extremely useful Crucible Exotic, even despite a relatively recent nerf from Bungie, is One-Eyed Mask. When an enemy damages you while you're wearing the helmet, they're briefly marked--and if you can kill them during that time, you'll gain an overshield. That makes One-Eyed Mask great in most combat scenarios: If you can manage to kill whoever you're fighting, it'll be tough for their teammates to mop you up afterward.
Mobility: 14Resilience: 9Recovery: 8Discipline: 15Intellect: 12Strength: 6Total: 64
If you're a melee-focused Warlock, give Felwinter's Helm a try. Every time you make an Arc, Solar, or Void melee kill, you'll create a blast of energy that will weaken any enemies nearby. That blast gets expanded when you use Finishers or kill more powerful enemies, and increases the duration of the weakening effect, making it great if you like to punch your way through mobs of PvE enemies.
Mobility: 6Resilience: 14Recovery: 12Discipline: 6Intellect: 14Strength: 10Total: 62