With Cyberpunk 2077's Phantom Liberty expansion launching soon on September 25, developer CD Projekt Red is preparing Night City for the spy-thriller with a substantial overhaul. Virtually every part of Cyberpunk 2077 has been tweaked, modified, and enhanced in Update 2.0, which improves the base game and is free to all players even if they're not planning to play Phantom Liberty.
CDPR has published the "notable" patch notes for Update 2.0, a mammoth list of over 2,200 words describing the biggest changes in Cyberpunk 2077. That's a hefty list below, but if you're looking for the broad strokes, expect a vastly different game when you launch it. Revamped perks, skill trees, and cyberware are just some of the highlights here, and if you get up to too much mischief, expect Night City's finest to respond in lethal force depending on the severity of your crimes. Car combat, combat AI enhancements, vehicle handling fine-tuning, a revamped health item inventory, and much more are all present in the update.
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Now Playing: Cyberpunk 2077: Phantom Liberty Video Review
"What if you took the best parts of Cyberpunk 2077 and condensed them into a tight, cohesive package for a heart-wrenching political action thriller? That's what Phantom Liberty does in an expansion that seamlessly fits into the original game," Michael Higham wrote in GameSpot's Cyberpunk 2077: Phantom Liberty review.
If you're planning to play Phantom Liberty on PC, there are a few things to consider. With this update, an SSD is now required to play Cyberpunk 2077 and CDPR has also recommended that you check out your cooling systems before playing the CPU-intensive Phantom Liberty. New Nvidia drivers are now available as well, allowing GeForce RTX and Nvidia RTX users to get a preem visual experience with the added support of DLSS 3.5 for the game's Ray Tracing: Overdrive Mode.
The NCPD will chase you when you commit a crime, whether on foot or in a vehicle.The types of units in pursuit and their behavior will depend on your NCPD Wanted Level. These chases can include various NCPD vehicles, roadblocks and MaxTac swooping in with AVs.The NCPD will now be present in the world, actively patrolling the streets of Night City. Officers working at crime scenes will now also engage in pursuits.You can now hear NCPD radio chatter through the radio.It's now possible to quickhack NCPD officers.Vehicle Combat
Added the option to engage in combat while driving a vehicle from either first-person or third-person perspective. While driving, you can use pistols, submachine guns and health items. Some vehicles come equipped with mounted weapons. Melee combat is possible on motorcycles.Vehicle tires can now be shot or slashed.Introduced new Perks that unlock a variety of vehicle-related abilities such as quickhacking vehicles, increasing collision damage, boosting vehicle weaponry, allowing the use of Sandevistan and Kerenzikov cyberware, and the ability to exit moving vehicles quickly and stylishly.Vehicles vary in durability. Vehicles equipped with CrystalDome technology receive additional protection.You can now encounter AI-driven and randomized chases between different factions in a given district.
Various enhancements to enemy netrunner AI.Improved NPC reactions to grenades and their use of grenades.Improved NPC reaction time when flanked.Faster detection by enemies when you're walking or sprinting.Enemies equipped with Sandevistan cyberware will now activate it to counter a player who uses their own.Enemies that don't hear a silenced weapon but do notice the bullet impact will now properly investigate the source of the gunshot.Made improvements for scenarios where a group of NPCs can join another group in combat against you.
NPC vehicles can now switch lanes to avoid obstacles.Pedestrians will now try to avoid running into moving vehicles.NPC drivers are now better at avoiding you when you are on foot.Improved braking, acceleration and suspension of cars in traffic.Some NPCs now might react aggressively when you hijack their vehicle.Various improvements to traffic density depending on time of day and night, resulting in more realistic traffic behavior.Driving with a quest-related NPC in your vehicle no longer disables traffic in the occupied lane, resulting in the feeling of a busier city.Other
Fixers will no longer text you about vehicles up for sale. You now purchase vehicles via the AUTOFIXER netpage on V's computer or by using terminals located in gas stations and repair shops throughout Night City. To find these, enable the new Autofixer filter on the world map. Vehicles are sorted by manufacturer. The vehicles equipped with built-in weaponry have photos marked with a special icon. As you earn more Street Cred, you will unlock more vehicles for purchase.Added new user settings to help configure vehicle camera and controls. You can now also choose between three different third-person camera distances when driving a vehicle.Added a new "Driving" category and Driving Manual to the Database.We implemented various changes and tweaks to vehicle performance and handling:
New speed-sensitive steering applies to most vehicles. The max turn speed and radius adapts to different vehicle speeds better than before.All engines have torque curves now, which reflect the engine’s character and any power modifiers (e.g., supercharger, turbo, hybrid, etc.). Some adjustments and balancing have been made to vehicle acceleration and top speeds.Conducted a full pass on adjustments to braking force. For slower vehicles it has been dramatically increased, and all stopping distances were measured and adjusted as necessary.All vehicles react better to rough terrain and impacts with curbs, meridians, etc. Vehicles feel "heavier" now, as we have improved how we apply gravity as the suspension moves.Many vehicles were fully retuned or their tuning was heavily revised.Multiple other small improvements.
All NPCs now scale to your level. Enemy difficulty is no longer dependent on what area of Night City you're in.Enemies will have different tiers depending on the faction they belong to.Some NPC archetypes will feature Low, Medium or High armor.All resistances for regular NPCs have been removed.Rebalanced game difficulty to increase the challenge at higher difficulties.Weapons
Weapons now scale damage based on their Tier.The damage for Smart weapons has been lowered, but they now benefit from dedicated Perks.Loot
Loot now scales to your level.Removed excessive findable loot in the game, such as loot that distracts from scenes and quest locations.NPCs no longer drop clothing.Crafting & Upgrading
Crafting and upgrading now require only one type of component instead of multiple types.Replaced old rarity levels (Common, Uncommon, Rare, Epic, Legendary) with Tiers (from Tier 1 to 5++).Apart from cyberware, now only Iconic weapons can be upgraded. They gain a higher Tier with each upgrade.Vendors
You can now access the Wardrobe feature through clothing vendors.Vendor stocks scale with your level, expanding as you reach a new Tier.Updated vendor stocks so that each has a more distinctive theme and specialization.Vendors no longer sell quickhack and crafting components.Adjusted the prices of weapons, cyberware, apartments, clothing and more.
89.7 Growl FM features songs created by our community. The DJ, Ash, is voiced by Sasha Grey.Impulse 99.9 features a completely new set of songs remixed by Idris Elba.107.5 Dark Star is a new station for electronic music.
Changed the target upscaling resolution on Xbox Series X and PlayStation 5 in Performance Mode from dynamic 4k to dynamic 1800p for improved performance and image quality.The Biggest Game Releases Of September 2023
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