zddgame
/
Gaming News
/
Call of Duty: Ghosts tweaks sniper rifles and alters quick-scoping
Call of Duty: Ghosts tweaks sniper rifles and alters quick-scoping-November 2024
Nov 23, 2024 7:34 AM

  Infinity Ward executive producer Mark Rubin has explained how the developer is working to change sniper rifles in this year's Call of Duty: Ghosts, adding that the series' traditional "quick-scoping" techniques have been affected.

  Rubin says that the new Marksman class in Ghosts has allowed the developer to focus on high-calibre weaponry.

  "The changes we've made," said Rubin on Twitlonger, "like dual render scopes and increased damage really make snipers a great competitive class to use. We've also done a lot with map design (sight lines and cover) to ensure that all classes are viably effective."

  "Both short range and long range classes will be effective on the same maps," he added.

  "However in re-envisioning sniper rifles some aspects, such as sway timing, have changed the way sniper rifles function and so traditional 'quick-scoping' has been affected. Is it gone completely? Maybe. It certainly won’t be viable in the way it previously was."

  "Can’t wait for you snipers out there to get your hands on these new sniper rifles and try them out for yourselves," concluded Rubin.

  Infinity Ward previously confirmed that the Xbox One and PC versions of Call of Duty: Ghosts would support dedicated servers.

  Call of Duty: Ghosts will be released in November for the Xbox One, PlayStation 4, PC, Xbox 360, PlayStation 3, and Wii U.

  You need a javascript enabled browser to watch videos.

  Click To Unmute

  The Point - Is Titanfall a Call of Duty Killer?

  How Alan Wake II Made Me Face My Fear of Horror Games

  GameSpot's Top 10 Games of 2023Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreExploring The Real Liberty City - The PointNo Man's Sky: A Walk in the Digital Woods - The PointWhat's the Price of Mystery? - The PointEncumbrance: Gaming's Weight Problem - The PointTurn Down The Hype Machine! - The PointQ&A: How & Why We Make The Point

  Share

  LinkEmbed

  Size:640 × 360480 × 270

  Start at: End at: Autoplay Loop

  Want us to remember this setting for all your devices?

  Sign up or Sign in now!

  Please use a html5 video capable browser to watch videos.

  This video has an invalid file format.

  00:00:00

  HTML5

  Auto HD High Low

  Report a problem

  Sorry, but you can't access this content!

  

Please enter your date of birth to view this video
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year2023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900

  By clicking 'enter', you agree to GameSpot's

  Terms of Use and Privacy Policy

  enter

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2024 - www.zddgame.com All Rights Reserved