For years, Bionic Commando fans have been clamoring for a new installment in the quirky, relatively obscure franchise that began--and practically ended--on the original Nintendo console. Yesterday, we helped Capcom answer those fans' cries with the announcement of a new, revamped Bionic Commando for the Xbox 360, PlayStation 3, and PC. But maybe you don't know how many people and how many countries are involved with the development of this game. Check out our latest video to hear from Capcom producer Ben Judd, the only American producer working at the Japanese head office, as well as creative advisor Motohide Eshiro, and the game's director at Sweden-based Grin, Ulf Andersson.
Diehard fans of Bionic Commando won't want to miss this. How does Capcom coordinate development among three countries? Wondering what's up with those dreadlocks? Get those answers and more right here in the video.