Lest you believe the Battlefield series had exhausted every possible year-based title, along comes 1943 to prove us all wrong. As the first downloadable-exclusive title in the series, the amount of content present is noticeably less than its predecessors, but at a fraction of the price, it also makes it more accessible. We'll give you a run-down of the basics of the battlefield, providing you with the intel you need to win the war.
Here's what you'll find in GameSpot's Battlefield 1943 Primer Guide:
Boot Camp: We'll whip you into shape for life on the battlefield. Objectives: Find out more about Battlefield's 1943 game types. Classes: Get a rundown and tips for each of the three classes. Vehicles: Learn the best uses for each of the vehicles. Stamps: Discover how to earn every stamp. Achievements: Learn how to obtain Battlefield's achievements. Trophies: Want some of those sweet PS3 trophies? Here you go!
Restock Sooner! Although ammo is replenished whenever you reload, grenades only respawn when you've thrown both. As such, this means you may find yourself in situations where you only have a single-grenade available. If you find yourself in a bit of a lull, it's often best to toss your only remaining grenades, which forces your supple to be renewed, giving you two more (or one more than you had). This can be a life-saver.
You'll find two meters at the top of the screen, one blue, the other red. These represent the amount of "reinforcement points" each team has. Remember, your team is always represented in Blue, while the enemies are Red. Taking control of capture-points will slowly deplete your enemies "reinforcement point" meter--the more control points you have, the faster it will dwindle. In addition, killing enemies will deplete a single point for each soldier, so try to take down your opponents without falling victim yourself (although that should go without saying, right?).
To Attack or Defend? It's very important to know when to attack and when to defend. In general, if you have more capture points in control than your opponent, you should focus on defending those locations instead of trying to capture the remaining ones. As long as you can maintain majority control, victory should be coming your way.
Being adept at piloting aircraft is crucial to this mode. If someone's on your tail, try to shake them off by lowering your speed and dropping altitude--they should glide right over you, allowing you to return the favor. You can also try ditching them by flying through the archway of one of the main islands. Oh, and try to stay in the center of the map as often as you can to maintain control of the capture zone.
Taken Damage? If you've taken damage, don't forget you can fly over your aircraft carrier to repair yourself. Just make sure to fly over the ship length-wise at a slow speed in order to fully heal the plane.
Battlefield 1943 offers three classes: Rifleman, Infantry, and Scout. Although they all play similarly, each has access to a few exclusive skills or weapons tailored to a specific play-style. For more on classes, please consult our "Classes" page.
The Infantry's primary purpose is to attack or defend vehicles. He comes equipped with a powerful bazooka that can destroy most vehicles with a single shot! Be aware though that the Bazooka's shots have a limited range, so be sure to aim higher for farther targets. Also, the bazooka is near useless against other soldiers, so save it for the vehicles.
In addition to being adept at destroying vehicles, the infantry is also equipped with a repair wrench, which is handy if the vehicle you're piloting has taken damage. To repair a vehicle, simply whip out your wrench ("Y" on Xbox 360, or "Triangle" on PS3), then stand anywhere near the vehicle and press the "fire" button to begin the repair process--it should only take a few moments.
As for general combat abilities, the Infantry unit packs a machine-gun and two grenades. The machine gun has a lot of recoil, so it's best to fire in bursts, and even better to do so while crouching for increased accuracy. Because of this, the weapon is best used at close-range.
Destroy Tanks Quickly Tanks are most vulnerable from behind--a direct shot from your bazooka will deplete most of its health, but it won't destroy it. Instead of waiting to reload your Bazooka (which takes far too long, leaving you vulnerable), follow-up with a grenade to quickly finish the tank off!
Invincible Tank? With a little bit of teamwork, you can make the tank near Invincible. Simply roll a tank into an enemy base with an Infantry unit behind you. While the tank attacks the enemies, the Infantry should stay behind, repairing the tank anytime it takes damage. This will make it very difficult for your opponents to destroy the tank unless they take the Infantry unit out first.
The Rifleman is a medium-range fighter, and uses a rifle as his primary weapon. It's slow, but powerful, and deadly accurate. Even so, it's still best to crouch before firing whenever you can to steady your aim even further.
Taking on Snipers! Although the rifleman is primarily a medium-range fighter, his deadly-accurate rifle is effective at almost any distance that you can see your target. As such, don't let the Scouts with their snipers intimidate you--the rifle is nearly as accurate and can fire many more shots without reloading, allowing you to effectively take them on.
The Rifleman is also equipped with a rifle-grenade; it's weak against vehicles, but its large explosions make it ideal for targeting enemy soldiers--a single shot near an opponent can kill. Just be careful not to fire it too close to yourself, as it can severely wound you as well.
The Scout comes equipped with both a sniper rifle and pistol. The sniper rifle features a powerful scope, allowing you to pick off targets from extreme distances. As such, it's best to stay out of sight by hiding among the trees or buildings, and crouching down to maintain a low profile. In addition, it's generally best to snipe from hilltops, providing an excellent view of nearly the entire map. Now keep in mind the farther away a target is, the more you'll have to lead your shot. That is, if a target is far away, you want to aim slightly in front of them so they cross the path of your bullet after you've fired it--this is a tricky, but crucial skill to learn. The Scout also has a pistol, ideal for closer encounters. If your hiding spot is compromised, this is the weapon you'll likely want to use to protect yourself.
Effective Sniping A head shot will take down an enemy in a single hit, but they're tricky to get off. Even worse, the sniper-rifle requires reloading between shots, making it difficult to re-target an enemy if you miss. Instead, try aiming for the torso for an easier target, then immediately switch to your pistol after a direct shot and fire your entire clip at the enemy until they're dead (it should only take two or three direct hits, but fire them quickly to ensure you kill your target).
In addition, it's best to move often as a sniper, generally right after any enemy engagement. Even if you killed your opponent, they likely know where you are and may come back gunning for you. Try to anticipate this by finding a new sniping location.
The Scout also comes equipped with three satchel charges that can be planted either on the ground or on vehicles. Once you've planted them, you can detonate all three at once at anytime with your detonator (just keep in mind that if you're killed before you can detonate them, you'll have to replant them). They are best used in defensive situations, such as laying them around Capture Points, then hiding somewhere nearby to keep a watchful eye for any enemy who dares to step near.
Destroying Tanks Satchel charges are incredibly effective against tanks. Obviously, it's best to approach from the rear, but if the tank driver is playing using the third-person camera, he's going to see what you're doing. As such, it's generally best to wait a moment or two before detonating the charges, as the tank driver may exit the tank in an attempt to avoid being destroyed, in which case the tank is all yours! If he doesn't exit though, then detonate the charges as usual to send him sky high.
Invincible Tank? With a little bit of teamwork, you can make the tank near Invincible. Simply roll a tank into an enemy base with an Infantry unit behind you. While the tank attacks the enemies, the Infantry should stay behind, repairing the tank anytime it takes damage. This will make it very difficult for your opponents to destroy the tank unless they take the Infantry unit out first.
We strongly suggest using the first-person view whenever engaging enemy aircraft, as enemy planes will be marked on-screen, allowing you to track them far easier than if you were using the third-person view.
Round Opening Strategy At the start of a match, it's best to grab a plane and use it to quickly fly to the furthest Capture Points (leaving the closer ones for your boating team members), ejecting from it just as you fly overhead, and parachute down to the flag. This will net you a Capture Point quickly, likely before your opponent.
Another helpful strategy is to take a plane over to your opponent's carrier at the very start of a match and perform a few bombing runs on the escaping boats. Because the boats hold a lot of people, this can set back a large amount of their team long enough for your team to take control of a few more capture points.
Taken Damage? If you've taken damage, don't forget you can fly over your aircraft carrier to repair yourself. Just make sure to fly over the ship length-wise at a slow speed in order to full heal the plane.
Eject! If you find yourself on the brink of destruction, bail out! That's right, if you eject yourself from the plane before it explodes, you'll escape completely unharmed and deprive your opponent of a kill--just don't forget to open your chute!
Steal Your Opponents Planes! If you're feeling particularly evil, try flying over to the enemies' aircraft carrier, then eject from your plane and parachute onto their main deck (don't worry about your plane--it'll explode upon impact and respawn back at your carrier). Now steal one of the opponent's planes and either use it for yourself, or take it back your aircraft carrier--as long as it remains in your team's possession, it won't respawn at your opponent's carrier, depriving them of a valuable assets.
Enemy Air Raid If the enemy is currently occupying the Air Raid building, try hanging out just around the side of the building with your melee weapon equipped. As soon as he finishes his air raid, he'll be forced outside the building, giving you a chance to melee him before he can regain his bearings.
If an Air Raid is available and the building's not currently occupied, simply approach the door and press the button displayed on-screen to enter. This will put you in control of a trio of bombers on-course to fly over the mainland. You only have limited control of them, able to steer only left or right with the left-stick. Controlling them can be tricky--try steering in quick bursts and then wait for the planes to straighten-out before making further adjustments, otherwise you'll likely over-steer significantly. It's generally best to direct the bombers toward a Capture Point in the enemy's possession--look for a lot of enemy indicators or a capture point with a 'crossed-rifle' icon laid over it, indicating a lot of action is going on there.
It's difficult to tell where your bombs are going to land using the default third-person view, so we suggest switching camera angles using the control-pad to have a birds-eye view of the landing zone. Once the reticule's lined up with your target, simply push the "fire" button to carpet bomb the area below. Oh, and don't worry if some of your teammates are in the blast zone, as they're immune to friendly fire.
Now if you notice the enemy team has gained control of an Air Raid, you can try and intercept the bombers using an airplane or anti-aircraft turrets to shoot them down. They're defenseless, so try and take down as many of the three bombers as you can before they reach the mainland to prevent them from doing damage.
Stamp Name | How To Earn |
---|---|
Attacker | Capture thirty flags. |
Best Squad | Be in the best squad three times on each map! |
Bomb run | Launch an air raid killing at least one enemy. |
Defender | Defend twenty flags. |
Fighter Ace | Get fifty kills using fighter planes. |
Infantryman | Kill fifty enemies with a submachine gun. |
Lifer | Reach top rank. |
Master Blaster | Kill fifty enemies with grenades, rifle grenades or explosives. |
Master of your Domain | Get Seventeen kills playing as each class. |
Melee Man | Get twenty melee kill. |
Milkrun | Fly a plane for twenty minutes. |
Motorman | Get twenty five kill with car, tank and plane. |
Pacific Campaign | Win twice on every map as any team |
Parachutist | Use the parachute four times. |
Rifleman | Kill fifty enemies with a semi-automatic rifle. |
Sniper! | Kill fifty enemies with a scoped rifle. |
Squad Assister | Get one hundred squad assists. |
Squad Avenger | Avenge one hundred squad members. |
The Best | Get the highest score in a match. |
Tour of Duty I | Play fifty matches. |
Tour of Duty II | Play one hundred and thirty matches. |
Truly Elite | Get 10,000 Kills. |
Veteran | Cap fifty enemy flags. |
Wheelman | Get fifty kills using car, tank or boat. |
Stamp Name | How To Earn |
---|---|
Air Defense Efficiency | Kill two planes with an anti aircraft gun. |
Air Superiority | Shoot down three bombers. |
AT Efficiency | Kill four vehicles with recoilless rifle. |
Attacker Efficiency | Capture five enemy flags. |
Best Squad | Be the best squad of the round. |
Boat Efficiency | Get two kills with a landing craft. |
Bombing Efficiency | Kill four enemies with air raids. |
Defender Efficiency | Defend five flags. |
Explosives Efficiency | Kill four enemies with grenades or explosives. |
HMG Efficiency | Get four kills with a heavy machine gun. |
Jeep Efficiency | Get four kills with a car |
Knife Efficiency | Kill four players with melee weapons. |
Leatherneck | Kill at least twenty enemies. |
Pistol Efficiency | Kill four enemies with a pistol. |
Plane Efficiency | Get five kills with a fighter plane. |
Rifle Efficiency | Kill four enemies with a semi-automatic rifle. |
Rifle Grenade Efficiency | Kill four enemies with rifle grenades. |
SMG Efficiency | Kill four enemies with a submachine gun. |
Sniper Efficiency | Kill four enemies with a scoped rifle. |
Squad Exellence! | Each squad member gets any one stamp and kills ten enemies. |
Tank Efficiency | Get four kills with a tan |
Teamplayer | Get ten squad assists. |
Vehicle Assist Efficiency | Get five vehicle assist kills. |
Vehicle Efficiency | Destroy six vehicles in any fashion. |
Achievement Name | How To Earn | Reward |
---|---|---|
Attacker | Capture five flags | 10 |
Best Squad | Be in the best squad on all three maps | 20 |
Tour of Duty II | Play one hundred matches | 30 |
Defender | Defend five flags | 10 |
Master of your domain | Get one kill playing as each class | 20 |
Milkrun | Fly a plane for 10 minutes | 20 |
Motorman | Get one kill with car, tank and plane | 20 |
Parachutist | Use the parachute once (2 seconds) | 10 |
The Pacific Campaign | Win once on every map as any team | 10 |
Tour of Duty I | Play 30 matches | 10 |
Veteran | Cap 25 enemy flags | 20 |
Melee Man | Melee kill one enemy player | 20 |
Achievement Name | How To Earn | Reward |
---|---|---|
Attacker | Capture five flags | Bronze |
Best Squad | Be in the best squad on all three maps | Bronze |
Tour of Duty II | Play one hundred matches | Silver |
Defender | Defend five flags | Bronze |
Master of your domain | Get one kill playing as each class | Silver |
Milkrun | Fly a plane for 10 minutes | Bronze |
Motorman | Get one kill with car, tank and plane | Bronze |
Parachutist | Use the parachute once (2 seconds) | Bronze |
The Pacific Campaign | Win once on every map as any team | Gold |
Tour of Duty I | Play 30 matches | Silver |
Veteran | Cap 25 enemy flags | Silver |
Melee Man | Melee kill one enemy player | Bronze |