Avalanche Studios and Square Enix take us behind the scenes into the development of the latest iteration of their hugely successful open world action franchise, Just Cause 3. You can watch the latest development diary for the highly anticipated action title below.
Anders explains the studios' goals:
We wanted destruction to be more physics-driven and more like a fun toybox that can be used as part of the gameplay. More than looking pretty and going boom, if you tether things correctly you can use them defensively or create cascading destruction – destroying an entire base just by pulling one tether. That wasn’t possible before, but improvements in technology let you do this stuff.