A few days ago, I ended a journal post with the question: What features would you like to see in the just-announced Burnout Revenge? The response from fans of the series was pretty encouraging and all over the map; obviously this is a racing series that people really care about and want to see continually evolve.
At least a portion of the speculation on the next Burnout game can now be put to rest, thanks to our latest Q&A with Criterion Studios' Alex Ward who addresses some of the specific features and modes that will be found in the next game. The most exciting has to be the concept of traffic checking, which is essentially using surrounding traffic as weaponry in your automotive onslaught.
Based on what you've read, what do you think of Burnout Revenge's new traffic features?