Fable designer Peter Molyneux's indie studio, 22Cans, is undergoing a "reboot" in the wake of recent controversy regarding claims of broken promises and more.
PhillipsThe UK outfit announced this week that Molyneux will focus on his role as creative director while 20-year industry veteran Simon Phillips steps into the position of CEO. Previously, Phillips was an executive director at 22Cans, joining the company after holding high-ranking positions at FairPlay Media and Gusto Games.
"22Cans is unlike any team I've ever worked with before and has been one of the stand-out studios over the last three years," Phillips said in a statement to GamesIndustry International. "I'm super excited to be part of the future here and to help take 22Cans to the next level."
"At 22Cans, we have a mission statement and that is 'to create world-changing ideas,' and with Peter now able to fully immerse himself in the creative direction of not only Godus but The Trail and all the really smart, cool ideas we have, I believe we can do just that."
22Cans found itself embroiled in controversy earlier this year regarding broken promises for Godus. Molyneux is known for his passion and exuberance about games. However, he's also been criticized for over-promising and under-delivering, something he has openly admitted to.
In April, Molyneux "protege" Jack Attridge, the co-creator of Godus, quit 22Cans. At the time, he said his departure from the company was unrelated to the recent controversy.
22Cans' next game is The Trail. The studio isn't talking much about this game just yet, and that's intentional.
"We're going to make our mistakes and go down those blind alleys privately before presenting the game to the world," Molyneux said back in February.