Certain Affinity, the Texas-based developer which has worked as a support studio on previous Halo and Call of Duty games, is rumored to be working on a new multiplayer mode for Halo Infinite. The rumor emerged as an off-handed tidbit in a Windows Central article primarily concerned with the reports that Certain Affinity is also developing a Monster Hunter-inspired game for Microsoft, which would most likely be drawing many of the studio's resources and personnel. But, for Halo Infinite fans hungry for new content, the prospect of a new mode is tantalizing.
So, if we accept that Certain Affinity is, indeed, working on something for Halo Infinite, the pressing question then becomes: What is it?
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Obviously, we can't say for sure yet. But there are a few possibilities worth considering, including modes that have been included in previous Halo games and those that have gained popularity outside the bounds of Microsoft's shooter series.
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In fact, far from introducing a big new mode, Halo Infinite shipped without some of the modes series fans have come to expect, including campaign co-op and the popular map editor, Forge. Cutting those mainstays seems to have been necessary to get the game out the door, as Infinite was delayed out of its initial holiday 2020 launch window. But, a year later, Infinite launched to critical acclaim and the biggest launch numbers the series has ever seen. In short, conditions have changed, and while rumors that Halo Infinite would have a BR mode may have been unfounded in November 2020, when the team was struggling to finish the game, they may deserve a second look now that the game is out and successful.
Prior to the start of the current Cyber Showdown event, there was some speculation that Attrition, a new mode that accompanied the event, would be a battle royale. It isn't, but it does have some DNA in common with the popular mode. Teams share a set number of respawns when the match begins, and the match lasts only as long as those lives remain. Attrition also implements a shrinking map, a common feature of battle royale games, but it only comes into play once a match has gone on for too long. Overall, Attrition feels like a half-step toward a battle royale mode and may be 343's way of testing the mechanics and gauging interest before taking the plunge.
Another returning mode could be Warzone. Not to be confused with Call of Duty's battle royale of the same name, Warzone is a MOBA-like mode introduced in Halo 5: Spartans. Warzone features two teams of 12 players and pits them against AI opponents on massive maps. Given that both Warzone and a battle royale mode would likely feature larger maps than anything currently in Halo Infinite, it seems possible that a map designed for one could do double duty in the other and that the two modes could be developed simultaneously. It is worth noting that Warzone wasn't particularly well-received back in 2015, so 343 and Certain Affinity may not be eager to revisit it.
As of right now, this is just speculation. All we know is that reports point to Certain Affinity working on a new mode for Halo Infinite. However, given how popular the game is--and how much it could use additional content--there's no doubt that the fanbase is eagerly anticipating word on whatever is next.
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