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Wii U Emulator Cemu Next Update To Add Vulkan Support For Texture Cache; Benchmark Tool, Homebrew Support Also Coming
Wii U Emulator Cemu Next Update To Add Vulkan Support For Texture Cache; Benchmark Tool, Homebrew Support Also Coming-September 2024
Sep 21, 2024 10:16 AM

  Big things are in store for Cemu, the Wii U emulator which allows, among other things, to enjoy The Legend of Zelda: Breath of the Wild on PC.

  The emulator is getting a major rewrite in the next update, with some interesting new features getting added. The first one is Vulkan support getting added to the texture cache, which should fix a lot of graphical issues in most games.

  With the next update, Cemu is also getting a CPU benchmark tool, which will let users know if their system is powerful enough to emulate Wii U games. Lastly, the next update is going to add homebrew support, allowing users to run community created Wii U games.

  More information on the next Cemu update can be found in the video below.

  The previous Cemu update has been released last month, introducing a variety of improvements.

  general: Added French, Italian, Dutch, Portuguese and Turkish community translations

  # New in 1.12.2d:

  GX2: Fixed a rare texture bug caused by one of the new optimizations in 1.12.2

  # New in 1.12.2c:

  CPU/JIT: Fixed crash that could occur when recompiling functions with a very large amount of branches

  # New in 1.12.2b:

  h264: Fixed bug which lead to video playback causing softlocks or crashes

  # New in 1.12.2:

  general: Added UI localization

  This feature is experimental and the default language is still English.

  Currently provided are Spanish, Russian and German translations

  CPU/JIT: Optimized code translation. Up to four times faster while still generating code of the same quality compared to previous release

  This should help in situations where large amounts of game code is executed for the first time. E.g. booting a game or the first loading screen

  CPU/JIT: Small improvements to generated code:

  Use x64 near JMPs where possible

  Optimized code for LWZX instruction

  input: Fixed wiimote button 1 and 2 being swapped

  NEX: Fixed a bug that could cause permanent 100% CPU usage on one core

  GX2: Optimized draw calls by avoiding unnecessary render state checks

  GX2: Fixed support for R8_UNORM textures

  GX2: Added support for gl_FrontFacing in GPU7 shaders

  Cemu is now available for download on its official website.

  (Thanks for the tip, Gamer Dog)

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