Your Warhammer 40K: Rogue Trader homeworld isn't necessarily a unique starting location or planet. Instead, your choice here grants additional perks and boons, more akin to having a few core passives to suit your build. Our guide discusses the best homeworlds in Warhammer 40K: Rogue Trader so you can find the ideal options for your character.
Table of Contents [hide]The best homeworlds in Warhammer 40K: Rogue TraderBest homeworld for burst DPS: Fortress WorldBest homeworld for melee DPS or tanks: Death WorldBest crit-based/sniper homeworld: Voidborn
Core feature: Never Stop Shooting (NSS) - Kills grant a stack of +10 NSS. At the start of your next turn, there's a chance based on your current NSS value that your attack won't cost action points (AP).Attributes: +5 Perception and Willpower; -5 Fellowship.Talent: Hail of Steel - +1% bonus to dodge against ranged attacks for each shot made during a round; burst attacks grant +10 stacks of NSS.Talent: Combat Addict - +7 to Ballistic Skill, Perception, and Willpower while in combat; -7 to Intelligence, Fellowship, Perception, and Willpower while out of combat.Talent: Spare Magazine - The first reload in combat costs 0 AP; reloading a weapon also grants +10 stacks of NSS.All in all, you're looking at a killing machine that focuses primarily on the usage of burst weapons (the Soldier archetype comes to mind). By increasing your Never Stop Shooting stacks, you'll also gain a higher chance of free attacks that don't cost action points.
Fortress World characters benefit from the Never Stop Shooting perk.
Core feature: Survival Instinct - When HP (i.e. wounds) drops below 30%, gain 20% of your maximum HP as temporary HP; +20% bonus to dodge and armor while you have at least one temporary HP from any source.Attributes: +5 Strength, Agility, and Toughness; -5 Intelligence and Fellowship.Talent: Trusty Weapons - +10% critical hit chance for axes, hammers, and las weapons.Talent: Brutal Hunter - +15% critical hit chance against targets that are bleeding or those with less than 50% HP.As you can see, choosing Death World means you'll want to get up close and personal with enemies, which is great for the Warrior class. In fact, most companions in the game also come from a Death World. Lastly, we recommend wielding a Thunder Hammer as soon as you find one. The weapon type has amazing area-of-effect capabilities.
Death World characters should definitely head straight for packs of enemies.
Core feature: Fortune - Reroll any failed attack, dodge, parry, or skill test with a 20% chance of success; any enemy dodge or parry against you has a 20% chance to fail after a successful roll.Attributes: +5 Willpower and Intelligence; -5 Strength.Talent: Bloody Mess - Anytime you score a critical hit, there's a 10% chance that the damage will be doubled.To be frank, it's the Bloody Mess talent that really kicks things up a notch. Although the proc chance is fairly low, if it does trigger, you could see bosses and elite foes drop instantly.
Doubling your critical damage as a Voidborn character is extremely satisfying.Don't forget that there are other options, too, such as Forge World, which even lets you select from various buffs based on a bonus from an attribute. Likewise, there's Imperial World, which adds +10 to an attribute of your choosing.
In any case, that does it for our guide on the best homeworlds in Warhammer 40K: Rogue Trader. If you're still making your character, you can head over to our best origins guide. We also have a companion recruitment guide and a companion tier list if you want to look into team synergies.
There are certainly more discoveries to be made as you continue your journey in the Koronus Expanse, so don't forget to visit our Warhammer 40K: Rogue Trader guides hub.
Jason Rodriguez on Google+