VR developer and publisher Survios announced VR game The Walking Dead: Onslaught for a release later this year.
The game allows players to play as one of the characters from the series, and judging from the game’s teaser trailer, Rick Grimes, Daryl Dixon and Michonne are playable. Aside from playing as a survivor, Onslaught also allows players to experience two different sides of the walker apocalypse: a wrenching narrative original to the game and classic supply runs with randomized weapon and item pickups.
We’ve included the game’s official announcement teaser trailer below
“Not only is The Walking Dead Onslaught a dream opportunity for the megafans in the studio, but we’ve had the unique challenge to further evolve VR with our ‘progressive dismemberment’ technology,” said Survios head of studio Mike McTyre. “This is a standalone game experience that is carried by one of the most beloved TV IPs in the world. AMC has been an incredible partner throughout the process, encouraging us to push VR combat and immersion to match those iconic, heart-pounding moments that can only be experienced within the world of The Walking Dead.”
“The Walking Dead Onslaught is the immersive VR experience fans have been waiting for,” said Yoel Flohr, EVP of Digital and Franchise Development at AMC. “We’re thrilled to be working with Survios, an industry leader in world-class visuals and innovative gameplay, to give players the chance to experience first-hand the terror and thrill of The Walking Dead’s apocalyptic world.”
With TWD Onslaught, AMC and Survios deliver the most immersive The Walking Deadexperience yet.
Delimbing: Walker limbs are vulnerable for removal at many joints, including arms, legs and neckCarving: Proprietary “gore mesh” creates realistic wounds anywhere on a walker’s bodyImpaling: enemies get impaled and react where they are stabbedContext-based physics: varying reactions take place based on context; precise slicing through enemies result in getting stuck, resistance when pulling out weapons and grappling (a challenging technique in VR)