Last week at the Game Developers Conference in San Jose, GameSpot editor Greg Kasavin had a chance to interview Dave Maldonado of Black Isle Studios about the developer's recently announced 3D role-playing game, Torn. The 11-minute video covers a variety of topics about the upcoming game, which will use the LithTech 3.0 engine. For more information, take a look at the video, which is linked in both streaming and downloadable formats below, and take a look at our previous coverage of the game.