Deadline reports that Vampyr, the IP created by DONTNOD Entertainment and Focus Home Interactive with the action roleplaying game released earlier this year, has been optioned by FOX21 TV studios and could therefore become a TV series. Its development is set to happen with the collaboration of Wonderland Sound and Vision and DJ2 Entertainment.
In fact, McG (Charlie's Angels, Terminator Salvation, We Are Marshall, The O.C., Chuck, Supernatural, Lethal Weapon, Nikita, Shadowhunters) is expected to direct and executive produce alongside Wonderland's Corey Marsh and Mary Viola as well as DJ2's Stephan Bugaj (whom we interviewed a while ago for Wild West Online) and Dmitri Johnson.
DONTNOD CEO Oskar Guilbert said:
We believe it is a fantastic premise for a television show. This is a new and exciting way for fans of the game, as well as the uninitiated, to enter and engage with VAMPYR’S rich, deep story. We cannot wait to see how the talented team at FOX21 will bring out the darkly atmospheric universe of our game into television.
Jurgen Goeldner, CEO of Focus Home Interactive, added:
We are delighted to partner with FOX21 for the adaptation of VAMPYR into a TV series. DONTNOD has created a uniquely dark, immersive world with deep narration, which has made VAMPYR already a modern video game classic. We cannot wait to see FOX21 bring all of their talent and experience in launching a TV show that will allow an even wider audience to discover the fantastic universe of VAMPYR.
Finally, DJ2 CEO Dmitri Johnson stated:
The DJ2 team loves the creative vision DONTNOD & Focus devote to all of their projects. The great relationship we’ve built with them since partnering on their incredible game, LIFE IS STRANGE, allowed us to get on board for VAMPYR well before its release. Like them, we’re excited to collaborate with our friends at FOX21, Wonderland, and the rest of the creative team we’re assembling.
There's no telling when production will properly kick off, but we'll keep you updated on Wccftech. As for the game, Vampyr turned out to be somewhat of a diamond in the rough.
Vampyr isn’t without flaws, but I had a lot of fun with it. While the dialogue system feels like an unexpected misstep, the combat, setting and story all make up for that stumble. Stalking through London and inciting fear into the hearts of the overconfident hunters felt fantastic. The spooky setting is filled with short but juicy stories worth finding, places worth exploring and detail worth appreciating. With a more interesting dialogue system, it would have been marvelous. As it stands, overlooking the occasional visual bugs and graphical lapses, Vampyr is still great fun, but like all undead, you’ll have to take the negatives with the positives.
It sold well, anyway, which clearly factored in the decision to option the IP for a potential TV series. DONTNOD Entertainment also plans to add a Story mode and a Hard mode to the game in the next month or so, allowing players to properly customize the experience to their preference.