[Update 6/14] Returnal patch 1.4.0 is live now for PlayStation 5.
Patch 1.4.0 is out now! #Returnal https://t.co/V7T01zgdKM
— Housemarque (@Housemarque) June 14, 2021
[Original story] Returnal patch 1.4.0 for PlayStation 5 will pack various improvements to the game’s audio, DualSense haptics, performance, and more.
The new update for Returnal is slated for a release within two days on Monday, June 14th at 12PM (GMT+3). In addition to the changes and improvements mentioned above, the new patch will also offer changes to Platinum, tweaks, and various bug fixes that have been reported. Changes to the game’s audio and DualSense haptics include improved surround sound support, additional DualSense haptics across cinematics, an improved dynamic range recommendations system, and general audio mix improvements.
Down below you’ll find the official release notes, as supplied by developer Housemarque, for Monday’s 1.4.0 update.
Highlights:
Platinum: Added support for replaying certain Act 1 & Act 2 TrophiesPlatinum: Added support to retroactively award Trophies which cannot be replayedPlatinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more oftenPlatinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey TrophiesPlatinum: Fixed an issue where some Activity Cards displayed an incorrect countUI: HUD labels for items are now hidden when Selene is firing a weaponUI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presetsCinematics: Fixed a rare audio sync issue in the secret endingAudio: General mix improvements across the experienceAudio: Improved surround sound setup support across the experienceAudio: Added more DualSense haptics across cinematic moments for deeper immersionAudio: Added DualSense haptics when using the Icarian GrapnelAudio: Improved the dynamic range recommendations systemAudio: Allow users to override the dynamic range recommendationsAudio: Allow users to change audio output from the game menuGame Balance:
Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the gameBalance: Players no longer receive parasites as rewards when players avenge their corpsesBalance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experienceMisc Bug-fixes:
Fixed an issue where Hyperion may drop the Key out of reachFixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fightFixed weapons not being found in Biomes after scanning but not collecting themFixed an issue where Selene could jump impossibly long distancesFixed multiple issues where Selene may become trapped in a roomFixed a rare freezing issue when teleporting in Crimson WastesFixed occasional frame rate drops when using the Electropylon DriverPerformance improvements, crash fixes, and multiple minor bug fixesReturnal is available globally for PlayStation 5 now. Be sure to check out Kai Powell’s review in case you haven’t done so yet.