You need a javascript enabled browser to watch videos.
Click To Unmute
Child of Light - Video Review
GameSpot's Top 10 Games of 2023
Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Ubisoft's Child of Light didn't get nearly as much attention as Watch Dogs, but it was well received critically, and the publisher wants to keep pursuing more games that aren't just engineered to become huge franchises.
"We are super happy with Child of Light," Ubisoft Montreal's VP of Creative, Lionel Raynaud told CVG in an interview. "The team did a good job and the game had a great reception. We were proud to deliver something new and unique—a lot of people were surprised that Montreal was delivering this kind of game."
Raynaud said that the Child of Light team learned a lot about RPG mechanics during development, and that it has created a new core team within the studio. The people who made Child of Light want to work together again, be it on another small or bigger project. Child of Light's creative director Patrick Plourde, however, has left the team to work on a new project.
"So yes, we will encourage other initiatives like Child of Light and there's a chance that we will have many more games like that in the future," Raynaud said. "I already have many different projects that are in the pitch stage."
Child of Light came out in April for PlayStation 4, Xbox One, and PC. GameSpot gave it an 8/10 in its review for its artistic design and sharp combat.