Ubisoft has released the first gameplay trailer for Zombi, coming to the PlayStation 4, Xbox One and PC on August 18, 2015.
“We knew from the beginning that maintaining the tension and feel of the original was one of the main challenges, as the way ZombiU was presented on Wii U cannot be reproduced,” says Hélène Henry, Zombi’s producer. While the minimap (which formerly required players to glance down at the Wii U gamepad) has been moved onto the main screen, “We maintain a minimal HUD as much as possible,” Henry says. “It disappears when not required, giving the game a very lonely feeling. If you have surround sound, the awesome sound mix from the original still stands and greatly helps immersion. As much as possible, we’ve tried to keep those key elements.”
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Henry adds that a slight increase in the field of view has been implemented to accommodate the new platforms, and the team made sure to retain the feeling of vulnerability that the Wii U game generared to the player.
“Also, there has been a slight increase in the field of view,” Henry adds, “and players can increase and decrease it a little if they want to, but not so much that it takes away that claustrophobic feeling. Some work was also undertaken on the control mapping and response to improve the look and feel of the first-person movement.”
“We kept the central idea that you’re always vulnerable,” Henry says. “Rummaging in the backpack still doesn’t pause the game. We’ve added a dedicated button to access the backpack, which lets players see their full inventory and assign shortcut keys.”
Zombi will rise again on the PlayStation 4, Xbox One and PC on August 18, 2015. We will bring you any new information on Zombi as soon as it becomes available.