Turn 10 Studios managed to have Forza Motorsport 6 run at 1080p, 60 frames per second with weather and 24 cars on track. A rather impressive feat, that impressed many and the latest trailer showcased how beautiful the Xbox One's flagship racer looks.
DualShockers' Giuseppe Nelva got a chance to chat with Creative Director Dan Greenawalt at the Xbox showcase held after Microsoft’s Gamescom briefing, and asked how they achieved that.
Greenwalt explains:
Honestly, it is optimization, optimization, optimization. Forza Motorsport 5, as well as Forza Horizon 2 as well as Forza Motorsports 6 are underpinned by our bespoke graphics engine ForzaTech. And that graphics engine is being worked on by two world-class teams: the Turn 10 team and the PlayGround team.
But also, we’re first party, so we work with The Coalition, we work with 343, we’re able to learn how to really optimize for the box.
So yeah, I think it surprised a lot of people that Forza Motorsport 6 was able to come out with 1080p, 60 frames per second, 24 cars on track, with night, with wet, but it drives great.
At the end of the day, that’s what all this technology is for. It’s for the experience. It’s to get people passionate and excited about cars in games.And if it does that, it’s all worth it.
You can check out a new set of screenshots in the gallery below, showcasing the beautiful rain effects.
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Forza Motorsport 6 releases exclusively for the Xbox One on September 15, 2015. Featuring over 450 Forzavista cars, all with working cockpits, opening doors and full damage, including the new Ford GT. With 24-player races across 26 world-famous locales, wet weather and night racing. We will bring you any new information on Forza Motorsport 6 as soon as it becomes available.