Creative Assembly just revealed the final Total War: Warhammer II system specifications, while also noting that pre-orders for this sequel have surpassed all series records.
The main graphics improvements are:
Improved Screen Space Ambient Occlusion (SSAO)New volumetric fog system which thickens the air, producing god-ray effectsNew sharpening filterImpressive wet-look surfaces, appropriate to certain models and model featuresPC Minimum Specifications:
Expected around 25-35 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”, running at 1280×720
Operating System: Windows 7 64Bit
Processor: Intel® Core™ 2 Duo 3.0Ghz
RAM: 4GB/5GB*
Install size: 60 GB
Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p
*PC integrated graphics chipsets, e.g. Intel HD series, will require 5GB system RAM
PC Recommended Specifications:
Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”, running at 1920×1080
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i5-4570 3.20GHz
RAM: 8 GB
Install size: 60 GB
Video Card: NVIDIA GeForce GTX 760 2GB | AMD Radeon R9 270X 2GB @1080P
PC 60fps+ Specifications:
Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”, running at 1920×1080
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i7-4790K 4.0 GHz
RAM: 8 GB
Install size: 60 GB
Video Card: Nvidia GTX 1070 8GB
Creative Assembly even disclosed the settings of each default preset you'll find in Total War: Warhammer II. As a reminder, the game is due on September 28th for Windows PC; check out our recent hands-on preview for more on how it plays.
Setting Name | Low | Medium | High | Ultra |
Direct X | DX11 | DX11 | DX11 | DX11 |
Anti-aliasing | Off | Off | Off | FXAA |
Texture Filtering | Trilinear | Anisotropic 4x | Anisotropic 8x | Anisotropic 16x |
Texture Quality | Low | Medium | High | Ultra |
Screen Space Ambient Occlusion | Off | Off | Off | On |
Depth of Field | Off | Off | Off | Off |
Screen Space Reflections | Off | Off | Off | Off |
Unit Detail | Low | Medium | High | Ultra |
Building Detail | Low | Medium | High | Ultra |
Shadow Detail | Low | Medium | High | Ultra |
Tree Detail | Low | Medium | High | Ultra |
Grass Detail | Low | Medium | High | Ultra |
Water Detail | Low | Medium | High | Ultra |
Unit Size | Small | Medium | Large | Ultra |
VFX Detail | Low | Medium | High | Ultra |
Terrain Detail | Low | Medium | High | Ultra |
V-Sync | Off | Off | Off | Off |
Vignette | Off | Off | Off | Off |
Proximity Fading | On | On | On | On |
Fog | Low | Low | High | High |
Resolution Scale | 100,00% | 100,00% | 100,00% | 100,00% |
UI Scale | 100,00% | 100,00% | 100,00% | 100,00% |
Unlimited Video memory | Off | Off | Off | Off |
Porthole quality | 2D | 3D | 3D | 3D |