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Total War: Warhammer II System Specifications Revealed; Pre-Orders Break Series Records
Total War: Warhammer II System Specifications Revealed; Pre-Orders Break Series Records-November 2024
Nov 12, 2024 8:02 PM

  Creative Assembly just revealed the final Total War: Warhammer II system specifications, while also noting that pre-orders for this sequel have surpassed all series records.

  The main graphics improvements are:

  Improved Screen Space Ambient Occlusion (SSAO)New volumetric fog system which thickens the air, producing god-ray effectsNew sharpening filterImpressive wet-look surfaces, appropriate to certain models and model featuresPC Minimum Specifications:

  Expected around 25-35 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”, running at 1280×720

  Operating System: Windows 7 64Bit

  Processor: Intel® Core™ 2 Duo 3.0Ghz

  RAM: 4GB/5GB*

  Install size: 60 GB

  Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p

  *PC integrated graphics chipsets, e.g. Intel HD series, will require 5GB system RAM

  PC Recommended Specifications:

  Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”, running at 1920×1080

  Operating System: Windows 7/8.1/10 64Bit

  Processor: Intel® Core™ i5-4570 3.20GHz

  RAM: 8 GB

  Install size: 60 GB

  Video Card: NVIDIA GeForce GTX 760 2GB | AMD Radeon R9 270X 2GB @1080P

  PC 60fps+ Specifications:

  Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”, running at 1920×1080

  Operating System: Windows 7/8.1/10 64Bit

  Processor: Intel® Core™ i7-4790K 4.0 GHz

  RAM: 8 GB

  Install size: 60 GB

  Video Card: Nvidia GTX 1070 8GB

  Creative Assembly even disclosed the settings of each default preset you'll find in Total War: Warhammer II. As a reminder, the game is due on September 28th for Windows PC; check out our recent hands-on preview for more on how it plays.

  

Setting Name Low Medium High Ultra
Direct X DX11 DX11 DX11 DX11
Anti-aliasing Off Off Off FXAA
Texture Filtering Trilinear Anisotropic 4x Anisotropic 8x Anisotropic 16x
Texture Quality Low Medium High Ultra
Screen Space Ambient Occlusion Off Off Off On
Depth of Field Off Off Off Off
Screen Space Reflections Off Off Off Off
Unit Detail Low Medium High Ultra
Building Detail Low Medium High Ultra
Shadow Detail Low Medium High Ultra
Tree Detail Low Medium High Ultra
Grass Detail Low Medium High Ultra
Water Detail Low Medium High Ultra
Unit Size Small Medium Large Ultra
VFX Detail Low Medium High Ultra
Terrain Detail Low Medium High Ultra
V-Sync Off Off Off Off
Vignette Off Off Off Off
Proximity Fading On On On On
Fog Low Low High High
Resolution Scale 100,00% 100,00% 100,00% 100,00%
UI Scale 100,00% 100,00% 100,00% 100,00%
Unlimited Video memory Off Off Off Off
Porthole quality 2D 3D 3D 3D

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