A new expansion pack has just been announced for Total War: Attila, Empires of Sand. This new paid expansion pack has a lot of new content to add, including new campaign dynamics, three new factions, new horde mechanics and even addition religious features.
Each of the new factions has their own unique building trees, event chains and other campaign specific features, making each one a very unique part of the game.
Because of the dramatic impact religious changes had on these cultures in this period, the Empires of Sand culture pack includes a number of changes that increase the importance of religion. There are three new religions available: Eastern Christianity, Judaism and Semitic Paganism. It's also deeply integrated into other aspects of the game, affecting victory conditions, events, technologies and even building chains.
Total War: Attila Empire of Sand Culture Pack releases on September 15th 2015 and can be pre-ordered on Steam for $7.19.
Badyia Skirmishers – Light stalk (remain hidden in all terrains) JavelinmenDesert Pikes – Light, rapid advance pikes with high missile block chanceDune Lancers – Very light guerilla-deployment shock cavalry with javelin precursorMavia’s Bodyguards – Very heavy shock cavalry (general’s unit)Mavia’s Chargers – Very light shock cav with very good charge bonusMavia’s Chosen – Very light shock cav with exceptional charge bonusMavia’s Lancers – Very light shock cav with good charge bonusRebellion Militia – Zero-upkeep troops with high missile block chance and low damageSandstorm Lancers – Very light guerilla deployment shock cavalry with javelin precursorTanukhid Ambushers – Light stalk swordsmen with exceptional chargeTanukhid Pikes – Heavy pikes with rapid advanceDesert Palatina Defectors – Heavy Roman defensive infantryDesert Legionary Guards - Heavy Roman defensive infantryHetaireia Guards – Roman two-handed axe infantryClibanarii – Heavy Roman shock cavalry with bowsAksum:
Abunas Guard – Heavy defensive spear cavalry (Eastern Christian only)Adana Marksmen – Elite Warhound bowmenAdana Trackers – Warhound BowmenAfar Camel Riders – Guerilla deployment mounted Camel SwordsmenAfar Raidmasters – Shock infantry with exceptional attack (Semitic Pagan only)Afar Swordsmen – Shock infantry with high attackBeher’s Chosen – Heavy shotel unit (Semitic Pagan only)Bet Giorgis Cavalry – Medium spear cavalry with exceptional attack (Eastern Christian only)Elite Tor Warriors – Heavy defensive spearsMarz Archers – Snipe (fire from cover) archersMasqal Spearmen – High armour-piercing, high attack spearmen (Eastern Christian only)Mounted Marz Archers – Mounted archersRas Guard – Heavy defensive spear unit with precursorSons of the Invincible Mahrem – High base damage, high attack spearmen (Semitic Pagan only)Spice Guard – Hybrid two-handed axe unit with bowSpice Warriors – Light khanda wielderHimyar:
Almaqahs Lancers – Very heavy camel lancers (Semitic Pagan only)Armoured Himyarite Shotelai – Armoured camel mounted shotelaiAshum – Light archers with large shieldAthars Chosen – 80 man unit with exceptional health, attack, morale, damage and charge (Semitic Pagan only)Baltha Defenders – Elite heavy defensive axe infantryBaltha Warriors – Defensive axe infantryHimyarite Shotelai – Camel mounted shotel unitJamal al-Baltha – Camel mounted axe menJamal al-Rumha – Camel mounted javelin unitKhahyahlim – Heavily armoured defensive sword unit (Judaism only)Rumha Skirmishers – Heavily armoured skirmishers with spear wall formationRumha Warriors – Elite heavy skirmishers with spear wall formationSahnegohrim – Exceptional melee defense unit (Judaism only)Zafar Sentinels – Very heavy defensive axe unit (general only)Zealot Sicarius – Fragile stalk unit with high moral and charge (Judaism only)Zodiac Archers - Mounted archers (Semitic Pagan only)
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