You need a javascript enabled browser to watch videos.
Click To Unmute
E3 2014: The Witcher 3 Stage Demo
GameSpot's Top 10 Games of 2023
Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerHow Alan Wake II Made Me Face My Fear of Horror GamesLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
With The Witcher series, developer CD Projekt Red has not shied away from the matter of sex, and The Witcher 3: Wild Hunt will be no exception. As long as developers are "tactful" about their handling of it, level designer Miles Tost says there's nothing wrong with including sex in a game.
"We make mature games for mature players (every Witcher game is for adults only), and sex is, well, a part of adult life," Tost said in an interview with PlayStation Lifestyle. "The key thing is not to overdo it, not to sell your game with sex. As long as you remain tactful in what you do, as long as you have a legitimate reason to put sex in your game, I think it's quite safe to do so."
CD Projekt Red told GameSpot earlier this year that Wild Hunt's sex scenes will not be interactive, unlike those in the God of War games. The non-interactive route is one also taken by games like Mass Effect, which presents sex in the form of a brief cutscene--though that didn't prevent it from proving to be controversial nonetheless.
Tost was also asked about the challenges of developing the console versions of Wild Hunt, which is coming to Xbox One, and PlayStation 4 in addition to PC. This is the Polish developer's second game to be released on consoles, the first being the Xbox 360 version of The Witcher 2. Wild Hunt is, however, its first game on a PlayStation system, and the first on current-gen consoles. Despite the major improvements Xbox One and PS4 offer over last-gen systems in terms of horsepower, Tost said, "A locked performance budget is one [challenge]--PCs, although I'm not saying this is a best practice, allow you to raise the bar in terms of visuals because you can always upgrade the hardware.
"It's different on consoles, as you have a fixed performance budget, you need to stick to. Also, there's a lot of [technical certification requirements] you need to meet to pass the certification process. We had to learn all that."
Following a delay announced earlier this year, Wild Hunt is now scheduled for release next February. CD Projekt Red has promised not to delay it again, and is showing off a 30-minute gameplay demo at San Diego Comic-Con this week. For more on Wild Hunt, check out our latest preview.