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The Surge To Get Playable Demo Next Week; To Include PS4 Pro And HDR Support
The Surge To Get Playable Demo Next Week; To Include PS4 Pro And HDR Support-October 2024
Oct 17, 2024 3:33 PM

  The Surge, the third person action RPG developed by Deck13, is going to receive a playable demo sometime next week, the team confirmed.

  The Surge playable demo announcement has come through the game's official Twitter profile. The demo, which is going to release next week on all formats, will be based on the latest version of the game, which includes PlayStation 4 Pro and HDR support.

  The Surge latest update has been released back in June, introducing a variety of features as well as tweaks and fixes which improved the experience.

  Additions:

  Added a FOV slider for the game cameraAdded an option to configure when to play music in the medbayThe number of save slots has been increased from 4 to 10Added a setting for muting the speech of the anchorman videos played in the game worldFixes:

  Fixed a crash associated with pathfinding in the abandoned labs levelReset the player position after a finishing move if that move would make the player fall to his deathWeapon materials will now drop correctly from NG+4 onwardsRemoved weapon duplicates from the inventory, award nano cores for duplicate boss weaponsElevators were sometimes not triggered correctly when entering them the instant they arrivedEnemy super armor will now scale properly through NG+ and beyondProperly mark all drone upgrades to be unequipped when entering NG+When awarding an injectable because of gained tech scrap, award one for all injectable types currently equipped, not only the selected oneMake sure equipped injectable implants always respect the order in which they are equipped when cycling through themGiving Jo tech scrap will now update the UI counter properlyHazard armor sets now also negate damage from toxic gasIt's not possible anymore to trigger a drone attack while the drone is on its way to overcharge a circuitToxic autofilter implant will now working properly if there is more than one in the inventory (NG+)Androids that have been finished once will now properly damage the player after getting up againPrevent P.A.X. from hitting itself with rockets colliding with the ceiling instantly when firing themFixed a problem that sometimes interactions could not be performed when starting NG+The restart hint after changing the display refresh rate in the options menu will now correctly display.Player can no longer get stuck on the train from Central Production to Abandoned ProductionPlayer can no longer be killed by PAX falling on its kneesPlayer is no longer moved up the legs of PAXPlayer can no longer be killed in PAX wake up cut sceneAfter lying to Alec about Maddy’s death the audio note at Alecs' body will now correctly playBase of the Big Sister 1/3 is no longer lockable after it has been destroyedEnemies in the arena of the Black Cerberus will no longer react to noise that the player makesCamera in the fight versus Rogue Process will now always set correctlyVarious fixes in Central Production B to prevent enemies from climbing on top of railsWeapon trails are immediately visible after the player enters Central Production BSometimes when starting NG+ and opening the inventory, the player was still displayed wearing gear from the previous playthroughWeapon buffs given by injectables were sometimes not displayed correctly in the Specs screen after switching gearThe camera configuration was not reset properly in all cases when leaving the photo modeTweaks:

  Increased the light intensity for the black cerberus and scarab chest armorSuper armor values for heavy duty weapon sets have been tweakedSMAA has been tweaked to remove more jagged edgesDon't play the 'block breached' animation after performing a perfect block that drains all the player's staminaDerive the hit blocked animation play speed from the set duration instead of deriving the duration from the animationNerfed some melee attacks of the fire and ranged hazard enemiesReduced the stamina cost of the staff dash attackTweaked super armor of charged attacksIncreased super armor of staff kick, decreased damageThe confirmation dialog for overwriting save games has been replaced by an information dialog. You need to manually delete savegames now before reusing a savegame slot.Reduced the invincibility duration for android enemies when they get up after being defeated onceThe Surge is now out on PC, PlayStation 4 and Xbox One. The playable demo will release sometime next week on all formats.

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