The Division, the third person shooter game developed by Ubisoft Massive released earlier this month on consoles and PC, is going to receive several tweaks and changes soon, thanks to patch 1.02, changes that will become effective following the next server maintenance. A few hours ago, the developer has shared the full patch notes, detailing what's going to be changed.
The The Division 1.02 will come with fixes for a few exploits, such as named NPCs no longer respawning after being killed in the Open World, as well as changes for the Trained weapon talent, Dark Zone tweaks, such as the ability to fast travel to Dark Zone checkpoints and heal other neutral players, a couple of PlayStation 4 and Xbox One specific fixes and more.
Here are the full The Division 1.02 patch notes.
Gameplay
Named enemies. will now drop better loot in Challenge mode than in Hard mode.Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.Modifications to the weapon talent: Trained.It can now only be rolled on Shotgun, Marksman rifles and PistolsIts bonus has been reduced from 1%-5% to a constant 0.1%For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired onesFor all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired onesFixed a speed run exploit for the Rooftop Comm Relay missionFixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skillFixed an issue where players became stuck in an emote animation if activated via chat while auto runningFixed a bug where skill power would be increased permanently while using the Death by Proxy talentFixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe houseFixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damageFixed a bug where grenades would sometimes not display the blast radius warning before detonatingFixed an issue where some NPCs in low cover would not react to being shot by the playerFixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)Fixed a bug where weapon mods and weapon skins would not show up on other players in the game worldFixed an issue where DPS would not be calculated properly when purchasing a new weapon modDark Zone
Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skillsPlayers are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark ZoneThe Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventoryPlayers killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventoryPlayers killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)Dark Zone Funds and Experience rewards for surviving Rogue status have been improvedDark Zone Funds and Experience rewards for killing Rogue agents have been improvedPhoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone:Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next oneLvl 30: 1-3 Phoenix CreditsLvl 31: 2-4 Phoenix CreditsLvl 32: 3-5 Phoenix CreditsIncreased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.Improved Dark Zone Chests items quality:Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)Keys chests now have a chance to drop High-End (Gold) itemsDark Zone Funds drop rates and quantity on NPCs has been reduced.Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.Fixed instances where players would receive a DELTA error message when entering the Dark ZoneFixed a bug where sometimes players could not loot anything after returning to the game following a network disconnectionFixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another playerGraphicsFixed a few lights that did not cast global illuminationUI
Added more information for Daily missions on the MapTutorials have received some UI polishThe Matchmaking menu now displays the mission difficulty rating more prominentlyThe mini-map mission tracker has been optimized to be less confusing to playersFixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menuFixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearingFixed missing item icons in the Reward Claim Vendor's inventoryFixed incorrect side-missions being displayed in the Map legendAudio
Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematicFixed a bug where the Zapper Turret mod had no soundFixed a bug where the audio for entering a contaminated area would be cut-offFixed a bug where audio would not play when scrolling through vanity itemsLocalization
Fixed Ubisoft CLUB reward descriptions in Korean and Traditional ChineseIn-game localization bug fixesPC
Tobii Eye Tracking bug fixes and improvementsOn launch, the PC client now monitors PC graphic settings and applies the best settings for the user’s configuration. This is unless the user has custom settings.Fixed an issue where the Map was sometimes difficult to navigate with a mouseFixed issues with Hungarian, Korean, and Russian localizationsFixed an issue that prevented matchmaking while on the MapRemoved the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directlyFixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)Xbox One
Fixed a bug where players could not reconnect to the servers after suspending the game on Xbox OneFixed a bug on Xbox One where unblocking a player would not be reflected in-game until title rebootPlayStation 4
Added an option to disable the PlayStation 4 controller speakerImproved textures and models streaming speedFixed an issue where ISAC volume could get too loud when playing with headsetsThe Division is now available on PlayStation 4, Xbox One and PC.