One of the best perks of Nintendo Switch Online is the ability to play dozens upon dozens of classic Nintendo games on Switch. At the time of writing, there are more than 100 SNES and NES games on the Nintendo Switch Online (NSO) service ($4/month, $8/3 months, $20/year), and an additional batch of Nintendo 64 games and Sega Genesis games in the NSO Expansion Pass ($30/year), with more on the way. The service also includes helpful features like optional save states for all the games available, rewinding your gameplay for NES, SNES, and Genesis, and unique versions of some games that start you out with end-game stats and gear so you can blast through each level.
A collection of more than 135 retro games (and counting) means there's a lot to parse. While many of the included titles are among the best games ever, there are some clunkers in the mix, too. For anyone wondering which of these games are worth your time, we picked a bunch of titles across the service's four available console libraries that we think represent the best on the service.
That said, just because your favorite isn’t listed doesn’t mean we think it’s unworthy. There are so many amazing retro games available on NSO, more than we have space to list. So think of this as a starting point for anyone unfamiliar with Nintendo’s (and now Sega’s) legacy catalog.
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See our Kirby's Adventure review.
Zelda 1 features recognizable elements in its story and gameplay, such as a secret-packed overworld, numerous dungeons and bosses to overcome, and an array of items that unlock new abilities. However, unlike many of its sequels, most of Zelda 1 can be tackled in any order. And once you beat the game, you unlock a “Second Quest” mode that remixes the locations of dungeons and treasure for a totally new experience. Just be warned that there’s very little hand-holding in the original adventure compared to later entries in the series. Stumbling into strong enemies or impassable obstacles too early can be frustrating, but players are free to explore as they please and there’s something to discover on almost every screen, making your progress feel more genuine.
See our Legend of Zelda review.
Punchout Is all about timing and patience. Each opponent in the game’s roster has a unique fighting style and a unique personality to match. Your opponent will telegraph their moves with small tells that you need to memorize so you can respond with the proper counter move or dodge. Timing is also important, as some of the animations are quick and hard to spot, and your window of opportunity is short. Punchout is a tough game to master (and some of its characters are woefully outdated stereotypes), but the unique gameplay is still worth experiencing today--and hey, you can always use NSO’s built-in rewind feature for an easier playthrough.
Even if you’ve never played Super Mario Bros, you probably know what to expect: The evil turtle King Bowser has kidnapped Princess Peach, and Mario’s gotta save her by running left and jumping on things. The plumber can consume mushrooms that make him bigger and stronger, use fire flowers to throw fireballs, or collect stars that make him temporarily invincible. Super Mario Bros. still holds up today, but if you want some more variety in your platforming...
See our Super Mario Bros. review.
Super Mario Bros. 3 is arguably the best game on NES, and still one of the best 2D platformers ever made. It outshines all previous Mario games and, frankly, many of the games that came after. It’s also notable for refining and cementing many elements the series is still known for, such as the Tanooki Suit and Super Leaf power-ups, sectioning levels into “worlds” with specific themes, and characters like the Koopalings. There’s also an SP version that starts at the final stage of the game, and lets players select from one of eight different power-up boxes for extra help.
See our Super Mario Bros. 3 review.
Like in the original, players control a tag-team of two characters exploring dangerous levels set in a variety of tropical lands, but you won’t be playing as the titular Donkey Kong this time. Instead, Donkey Kong Country 2 is the first game in the series to give Diddy Kong the starring role--but he’s not alone. Diddy’s pal Dixie Kong joins him on a quest to save Donkey Kong from the clutches of series villain King K. Rool. You can play the entire game solo or with a partner, and there’s tons of secret items and bonus levels to discover, adding plenty of replay value to this charming 2D platformer.
See our Donkey Kong Country 2: Diddy’s Kong Quest review.
Like the two previous Zelda titles, players controlled the hero Link on his adventure across Hyrule to defeat Ganon and save Princess Zelda. However, A Link to the Past is more guided and story-driven than the first Zelda, ditches the RPG mechanics Zelda II experimented with, and took dungeons from enemy-filled gauntlets into puzzle-filled labyrinths with unique themes, resulting in a well-paced adventure.
That formula would remain core to the series’ gameplay until 2017’s Breath of the Wild, but A Link to the Past’s gameplay loop was novel, and a refreshing change for the action-adventure genre at the time. It’s considered by many to be the best Zelda game, and it's easily one of the best games on SNES.
See our Legend of Zelda: A Link to the Past review.
Super Mario World was the first all-new Mario game on the SNES and the immediate sequel to Super Mario Bros. 3. World built upon everything Mario Bros. 3 excelled at--specifically the excellent level design, pacing, and responsive controls--and expanded the formula with bigger levels filled with secrets that encouraged players to replay and explore more than any prior game in the series.
Super Mario World was also the first game in the series to feature Yoshi as Mario’s rideable companion, as well as all-new power ups, enemy types, and gameplay mechanics that make World an incredibly deep game. And topping it all off is the richly detailed 16-bit sprites the perfectly capture the “feeling” of Mario, and an amazing soundtrack from series composer Koji Kondo.
If you only have time to play one Mario game in the NSO collection, it should be Super Mario World.
See our Super Mario World review.
From there, the game never lets up. Players explore a winding labyrinth of seamlessly interconnected levels, collecting power ups that bolster Samus’ arsenal with new weapons and abilities that unlock more of the map to explore, while the eerie (but catchy) soundtrack and atmospheric sound design create an engrossing atmosphere.
There’s a reason this game inspired a massively popular sub-genre that bears the Metroid franchise’s name, and why Super Metroid is often considered the best game in the series. Everyone should play it and find out why.
See our Super Metroid review.
Controlling Yoshi is also a departure from Mario’s purely jump-focused skills and power-ups. Yoshi can eat enemies to turn them into eggs, throw said eggs at enemies and obstacles, and jump longer distances than Mario ever could thanks to his floaty double-jump. In turn, Yoshi’s Island’s level design differs from other Mario games to accommodate the dinosaur sidekick’s unique kit, offering a more exploratory, puzzle-platformer structure.
Sin & Punishment is an on-rails sci-fi shooter that was originally exclusive to Japan, but gained a cult following in the west from the import crowd. Nintendo finally made it available to other territories in 2007 via the Wii Virtual Console, but with the Wii’s shopping services long-since shuttered, the NSO Expansion Pack is the only way to play this game today (aside from buying an expensive copy on the used retro market). And you should definitely play Sin & Punishment. It’s a gorgeous game for the time, with face-paced gameplay that remains buttery smooth from start to finish. It’s a quick playthrough, too, only lasting about 2 hours depending on how quickly you get through each stage, but Sin & Punishment’s unique levels and high score-chasing incentives provide plenty of replayability for those who want to spend more time with the game.
Simply put: every RPG fan needs to play Phantasy Star IV. Don’t be intimidated by the “IV” in the title, though. While Phantasy Star IV concludes the series' storyline, you don’t need to play the other games to understand what’s going on. Phantasy Star IV is set 1,000 years after the previous games, featuring a unique cast of characters on a mostly standalone adventure to save the Algol star system that will stick with you long after the final boss is defeated.
See our Sonic the Hedgehog 2 review.
Streets of Rage 2 was also a showcase of the Sega Genesis’ hardware strengths. The large, detailed sprites were some of the best in the 16-bit era, and the soundtrack from famed composer Yuzo Koshiro took full advantage of the console’s Yamaha YM2612 soundchip.
See our Streets of Rage 2 review.
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