Starfield releases very shortly, and as we get very close to liftoff, both Microsoft and Bethesda have been sharing details about what to expect in the RPG's vast cosmos. Deep-dive videos have shown off the game's combat, the playable planets, spaceships, in-game factions, and more--it's enough for anyone to get excited, and it looks to be Bethesda's most ambitious game to date. You can also check out our Starfield review now for our thoughts.
Many details were revealed during June's Starfield Direct showcase, covering everything from the highly flexible ship customization system to the most-detailed character creator to ever appear in a Bethesda game, all of which is being used to give players more agency in their adventure. Bethesda's first new intellectual property in 25 years, there's a lot of expectation for Starfield to be one of the highlights of 2023, no small feat given just how impressive this year has been in terms of high-quality releases. With all of the information gathered up from recent interviews, trailers, and gameplay teasers, we're taking a look at everything that we know about the game so far.
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Now Playing: Starfield Trailer Breakdown
Table of Contents [hide]PlatformsStarfield will be on Xbox Game PassPreorderRelease dateStarfield Global Launch Unlock TimesStarfield Early Access Launch Unlock TimesWhen will Starfield be available to preload?Starfield PC requirementsMinimum specsRecommended specsWhat frame rate does Starfield run at on Xbox Series X|S?Starfield file sizeYes, Starfield will be available on disc for Xbox Series X|SWill Starfield be on Xbox One?Starfield reviewsWill there be a Starfield beta?What can the age ratings tell us about Starfield?TrailersInto the StarfieldIt's an open-world, "more hardcore" RPGThe story so farBethesda's engine got an overhaul for Starfield
Starfield won't be available on PS5 or PS4, and there's no indication that it will arrive on the Sony platforms in the future.
More recently, Howard talked about how he is feeling a new kind of pressure to deliver with Starfield because it’s a first-party game meant to help sell consoles and drive adoption to Xbox Game Pass. “We've never been kind of the platform seller, you know 'the game' for a platform for a period of time," Howard said. "And so, there is a lot of pressure, there's a lot of responsibility there to make sure we deliver for everybody."
It's also been confirmed that Starfield--and all of Microsoft's AAA first-party games--now cost $70 beginning in 2023. Xbox’s Phil Spencer said Microsoft tried for as long as it could to hold off on raising prices and following in other companies' footsteps, but something eventually had to give. The price hike to $70 is yet another compelling reason to sign up for Game Pass.
Starfield Standard Edition
$70
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Starfield Premium Edition
$100 | $83 for Steam via Fanatical
Save 17% at Fanatical See at Xbox Store
Starfield Premium Upgrade Edition
$35
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Starfield Constellation Edition
$300
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Microsoft is also offering a $35 Premium Edition upgrade that includes the early access perk, which unlocks the game on September 1. This edition also includes the Shattered Space story expansion (when it releases) and in-game items like the Equinox Laser Rifle and more. Players also get the Starfield digital art book and soundtrack.
AMD and Bethesda announced an exclusive partnership for Starfield on PC back in June, which will see the game optimized for Ryzen 7000 Series processors and Radeon 7000 Series graphics. "These optimizations will both accelerate performance and enhance the quality of your gameplay using highly multithreaded code, that both Xbox and PC players will get to take advantage of," explained AMD SVP Jack Huynh in a video announcement.
"In every one of our games, we always put so much care into all those little details that breathe life into our worlds. But Starfield isn't just a Bethesda Game Studios world. It's a Bethesda Game Studios galaxy. So why go this big with Starfield? Because we want to give you freedom on a galactic level," Carofano said. "A freedom to experience both the exciting planets and the quiet ones."
While you probably won't see any overt sexual content in the game, The Entertainment Software Rating Board has given the game an M rating related to "some suggestive material" for players "after sharing a bed with characters. One specific example is: "Life is a sexually transmitted disease that's a hundred percent fatal," and there's also a goofy line like this: "I'm all for getting a little wild, but next time let's try it without the jetpacks."
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Starfield - Official Announcement Trailer | E3 2018
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The trailer showed the sun flaring over a planet before also revealing a space station with a very current-technology look. A second later, a rip in space appears that seems to suck everything in. It has the look of a bright Star Trek-like warp field, but it could have been anything--a singularity, a wormhole, a space anomaly, or a cool special effect to end your trailer on.
After a long wait, Bethesda finally unveiled a new trailer for Starfield at E3 2021. It was yet another short glimpse, but it further nailed down the look and feel that the game has, which Bethesda describes as NASA-punk. The trailer followed an astronaut preparing to lift off from an alien planet. All the while, a monologue playeds, discussing the endless frontier of space. Some fans believe that the trailer has an Elder Scrolls clue hidden in it.
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Starfield Gameplay Reveal | Xbox & Bethesda Games Showcase 2022
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During June 2022's Starfield Direct, Bethesda gave fans a closer look at Starfield they had been waiting for with a significant chunk of gameplay and more details regarding the game's size, skill tree, and space exploration.
Since then, Microsoft and Bethesda have begun regularly revealing more about the game, and in June, even held a Starfield Direct presentation after the Xbox Games Showcase. More content has been rolling out since then, as the game creeps closer to its release date.
Carofano said Starfield is more grounded and realistic than Skyrim, though at its heart the two projects share an ambition to give players the freedom to explore.
"It's got a more realistic, science-based backing to it. Whereas Skyrim is sort of an epic fantasy, this is a more grounded game, and a grounded setting about exploration. So I think that gives us a different take on how we make everything," Carofano said.
Howard said the mechanics of Starfield, compared to Skyrim, are "entirely different," though there are some similarities. One of those is how Starfield is presented with a first-person camera (with a third-person option), and this helps make things seem more believable, he said.
"Being able to watch the sunset and nighttime come, and just sit there and watch the world go by, seems like it's not gameplay. But it is vital to how you feel through the rest of it," Howard said.
"There has to be an emotional trigger that occurs," Browder added. "As time has gone on, I think we're able to paint an even better picture that triggers that emotional thing."
Also in the video, Howard teased that Starfield has two "step-out" moments, referencing the points in past Bethesda games where you leave the starter area and step out into the open world.
"Technology's changed, we've all changed, so our expectations when loading up a game--like, 'OK, I'm going to step out and there is going to be this moment'... Us being able to do that and have it feel new every generation, every game, is something that is really special about what we do," he said. "I like to say that Starfield is two step-out moments--that's cryptic."
More recently, Bethesda launched a new video series called “Constellation Questions” featuring Todd Howard answering fans’ burning questions about Starfield. The video is a treat, as Howard digs deep into a number of fascinating elements of Starfield. Take a look:
During June 2022's Xbox-Bethesda Games Showcase, Howard confirmed players will be able to visit "over 1,000 planets" throughout the game. While a handful of these locations are full-fledged cities, like the hub city of New Atlantis, many will be procedurally generated and ripe for exploration. Others, such as the desert moon of Kreet, lie somewhere in the middle, with outposts occupied by treacherous space bandits.
KreetNew AtlantisAccording to Howard, Starfield is also more of a "hardcore RPG" than Bethesda's previous work, something made very clear in our first look at Starfield's character creator. While the physical aspect of the game's character creation is pretty par for the course (though Todd Howard confirmed during a Reddit AMA that players will be able to select their own pronouns), the wide variety of backgrounds and traits players are able to choose from is impressive. Based on your choices, your character will have their own unique set of talents and flaws that can make your intergalactic adventure truly your own.
Starfield character customization screenHowever, this is not where Starfield's emphasis on customization ends. The game will also allow players to customize the look and performance of their guns and spacecrafts, as well as construct their own outposts. The mechanics for building these outposts seem significantly more complex than those in Fallout 4, allowing for even more personalization and creativity in designing your base.
Base-building isn't the only fun mechanic in Starfield. On top of the usual exploration and combat we've come to expect from Bethesda games, players will also be able to freely fly their own spacecraft and engage in galactic dog fights. Recent gameplay also showed off a lockpicking mechanic and a persuasion mechanic inspired by Oblivion.
In a trio of animated trailers Bethesda showed off some of the worlds in The Settled Systems that you'll explore. Supra Et Ultra tells the tale of space courier Kent and his visit to New Atlantis in the United Colonies, The Hand That Feeds shows off the pleasure city Neon on Volii Alpha, and Where Hope Is Built is set in Akila City on the planet of Akila, the capital of the Freestar Collective.
Just don't expect to be exploring planets from behind the wheel of a rover-esque vehicle, as game director Todd Howard confirmed that no such vehicle will be available to players. But while you won't have wheels, you will have a jetpack, and that's an arguably better mode of transportation. "There is not [any vehicle or wild mount]," Howard said in an interview with Kinda Funny Games. "But we do have the Boost Pack. You saw some of that in the [Starfield Direct] video, and you have the skills for [upgrading] the Boost Pack. So the Boost Pack almost acts like this vehicle."
"[The Boost Pack is] super fun," Howard continued. "You can fly through [the environment], and then the low-gravity planets are just something really, really special in the game."
While you'll be able to explore seemingly every nook and cranny of these systems, the main hub of Starfield is New Atlantis, capital city of the United Colonies and home to Constellation, "the last group of space explorers." Starfield begins with your character, the Spacefarer, receiving an invitation to join this organization.
However, the United Colonies aren't the only space-faring society. There is also the Freestar Collective, who call Akila City their home. While these two factions are no longer at war with one another, the end of their conflict is still fresh, and their peace, an uneasy one.
In addition to the United Colonies and Freestar Collective, there are also a few other notable groups Bethesda has mentioned: Ryujin Industries, the Crimson Fleet, and House Va'Ruun. As you might be able to infer based on their names, Ryujin Industries is a mega corporation, the Crimson Fleet is a band of space pirates, and House Va'Ruun is, well, a religious cult, to put it bluntly. Based on the game's intense focus on role-playing, it seems safe to say you'll be able to join up and/or get in all sorts of trouble with these folks.
During 2021's Tokyo Game Show, Howard revealed that Starfield has more than 150,000 lines of dialogue--which is more than any Bethesda game before it. While your character is not voiced, it seems like just about everyone else is, making for a very immersive experience. We should also mention that companion characters make a return in Starfield, with VASCO the utility robot confirmed as one of them. Last but not certainly least, Howard also announced the main campaign should take around 30-40 hours to complete. To put that into perspective, Fallout 4's main campaign takes around 30 to beat, while Skyrim takes about 25.
"With each new console cycle, we evolved together. From bringing mods to consoles with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S," Howard said. "These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It's led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI."
For years now, Bethesda has powered its games with its Creation engine, which is the technology behind The Elder Scrolls IV: Oblivion, as mentioned, as well as The Elder Scrolls V: Skyrim, Fallout 3, Fallout 4, and Fallout 76. So this makes it pretty clear that Starfield also uses the Creation engine--albeit an overhauled version that takes into account a whole lot of new technology and hardware capabilities.
Microsoft is also talking a big game for the state of Starfield when it launches, as compared to some of its infamously buggy game launches, Starfield will have the "fewest bugs" of any Bethesda game ever shipped according to Xbox Games Studios boss Matt Booty. "I see bug counts and just by the numbers if it shipped today, Starfield would already have the fewest bugs of any Bethesda game ever shipped," Booty said to GameSpot sister site Giant Bomb.
Doom Eternal developer Id Software also helped Bethesda out during development, but surprisingly, it wasn't for combat in Starfield! The studio assisted Bethesda on the "graphics side" of Starfield as some Id Tech elements were used in the game's Creation Engine.